Executing Lords

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Iberian Wolf 说:
and then all of that would be gone after 1 month? It wouldn't be worthy to make such a mod.

1) your mod, your rules. You are not limited by the original game design

2) you can control the flow of time and mortality rate (see 1) on your own mod

as a example: you can already implement this mechanic on Warband. It is all up to the game designer. It is not a popular mechanic for whatever reason (you don't see it on most mods), but that doesn't mean it is not doable.
 
kalarhan 说:
Iberian Wolf 说:
and then all of that would be gone after 1 month? It wouldn't be worthy to make such a mod.

1) your mod, your rules. You are not limited by the original game design

2) you can control the flow of time and mortality rate (see 1) on your own mod

as a example: you can already implement this mechanic on Warband. It is all up to the game designer. It is not a popular mechanic for whatever reason (you don't see it on most mods), but that doesn't mean it is not doable.

Sure, having the option is almost always the best solution, I just think there's a chance that stuff like this will be hardcoded. I hope I'm wrong!
 
My best guess is that it will be more difficult to capture Lords than in previous installments. Since the battles are said to have no waves, then the Lord is not basically required to be knocked out for the next waves to come.

So maybe the Lord will be able to survive the majority of the battle and will often try to retreat when defeat is imminent.
 
I imagine executing enemy lords would get you a bit of a reputation and a price on your head.

As would NPC lords get a bad rep if they killed off your previous characters or other NPC leaders.
 
Maybe a random name generator so you get replacements.  Otherwise the map will be out of warbands without leaders.
 
Yeah I wouldn't mind a "Game Over" end.
Sometimes you're doing really badly and just need to start over or load a save.

The game should tell you that... *nods wisely*
 
Tilda Horsekiller 说:
I am an avid Crusader Kings II player

Speaking of Crusader Kings 2:

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Too far?
 
the interesting fact will be if u can grow like a lord-killer-bandit, and reshape the world as u hunt lords and bring disorder, thus making easier for you to become a ruler later in game
 
kraggrim ?️ 说:
Well, other nobles can step in, not just heirs. But yeah, depends how characterful they can make these replacements, don't want cookie-cutter lords (though maybe doesn't matter as the initial lords may be boring).

Anyway, the rule should be that anyone you execute, their family/friends will kill you if they capture you. Fair's fair.

Lords in Warband were all cookie cutter lords. All NPCs are cookie cutter NPCs in warband except companions and those are damn close. From what I have seen Bannerlord looks the same in that respect. So therefore there would be no problem with lord execution and Kings recruiting new nobles to replace them
 
Would be awesome to also see some other forms of execution, hanging etc if this was implimented.
I'd also like  to see some option to allow Lords being killed in battle, but make it an EXTREMLY small chance of them being actually killed, like below 1%. Maybe moreso crippled, maybe their stats go down if they are heavily wounded but not killed etc.
Always kinda ruined the immersion for me when I shoved a couched lance into Lord Haringoth's throat and see it snap in his neck but to only find out he got away and could fight the next day  :evil: :evil:
 
I really wish I could do that, I am sick and tired by the audacity of some lords who constantly raid MY villages, they're doing it on purpose and they're always sadistic, bad tempered or quarrelsome. I don't care for any consequences, why is the life of a lord so precious but the lives of troops are worth so little and no one bats an eye no matter how many hundred soldiers we kill in battle.
 
Sunny223 说:
I really wish I could do that, I am sick and tired by the audacity of some lords who constantly raid MY villages, they're doing it on purpose and they're always sadistic, bad tempered or quarrelsome. I don't care for any consequences, why is the life of a lord so precious but the lives of troops are worth so little and no one bats an eye no matter how many hundred soldiers we kill in battle.

Why is it more honorable to kill ten thousand men in battle than a dozen over dinner?

If permadeath is to be a thing, which it seems it will, then TW should reap the benefits by allowing for this sort of thing. I would like to have other options than public beheading, though. What if I want the lord gone more quietly?

To me it seems like permadeath can either be a fringe event that very rarely occurs but will cause major shock when it does, or the game will take on a more CKII/Shadow of Mordor type approach to NPC:s, by making death both frequent and entertaining and generating an endless supply of nobles to fill the ranks.
If heirs aren't aging fast enough, they can always side step it with adult adoption or distant relatives or what not.

Still waiting for TW to explain this feature in more detail.
 
Oxtocoatl 说:
Why is it more honorable to kill ten thousand men in battle than a dozen over dinner?


Men in battle have an expectation of danger and death, not so at dinner. At least that's what I would have shot back at Tywin. Damn Freys.

Still waiting for TW to explain this feature in more detail.

As you say I assume it will be a rarer occurence, though I wonder as well if the noble family spawns infinite replacements or whether you can make them extinct. Didn't Lust say you could kill thier entire family with their own Lord's sword at one point?  Maybe it's similar to the clan system for the player.
 
My guess would be that replacements will keep coming until there are no lands for members of a family to hold. I would expect that clans and dynasties can be extinguished just as well as factions. However, driving family lines to extinction isn't strictly necessary for the rise to power, so I expect it will be difficult. It is anyway more fun when landless lords find new lieges but keep their grudges.

TW confirmed last week that the player might get their heads chopped off, so presumably this will be applicable to other lords as well. Whether or not this can be done via a scene remains to be seen.

CaptainLee 说:
Oxtocoatl 说:
Why is it more honorable to kill ten thousand men in battle than a dozen over dinner?


Men in battle have an expectation of danger and death, not so at dinner. At least that's what I would have shot back at Tywin. Damn Freys.

But shouldn't kings expect assassination attempts and prepare themselves? Can leaders of armies on campaign claim civilian status? :wink:

If they're my enemies in Bannerlord, they sure as hell can't.
 
Tilda Horsekiller 说:
Lord Brutus 说:
Every time I read about killing Lords I can just imagine the furor when the player dies and the message "Game Over,"  pops up.  Be careful what you wish for.

Actually wouldn't mind something like ironman mode or permanent death mode.

The very last blog confirmed that this is a thing: capital punishment for serious crimes.

I guess if you have family members you can continue playing as one of them; if you don't, it's game over!
 
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