Modded Exception Code 0xC0000005

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Version number
1.03
Branch
Main
Modded/unmodded
Yes, I used mods.
Dump identifier (optional)
2023-01-16_06.52.20_449993a6d9a0f2a1d7b4c77a9e89aa76
Summary: Version: 1.03
Is the game modded?: Yes and no (saves are from a modded game, but even with mods removed and fresh install, crashes at same time)
How to Reproduce: Keeps crashing at approx. the same time, 7th of Spring, just as the moon is coming into the day-period viewer. Even if I use an older save. Doesn't matter if I'm moving on world map, waiting in town, etc. Have you used cheats and if so which: I had used the kill cheat at some point (person stuck in siege wall) and teleport.
Scene Name (if related): World map
Media (Screenshots & Video) :
Computer Specs:
OS: Windows 10
GPU: 3090
GPU Driver Version: C528.02
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD): SSD M.2
Crash Dump Identifier (if applicable): 2023-01-16_06.52.20_449993a6d9a0f2a1d7b4c77a9e89aa76

This isn't the same one as in the original crash dump, but its similar. I've tried numerous approaches after loading into my save to avert this. Staying in the city doesn't help, moving on world map doesn't help. Moving on world map but having the camera panned elsewhere doesn't help. Always seems to happen at roughly the same point in time.

16:35:32.186] -------MissionScreen-OnActivate [16:35:48.447] Bake Terrain
[16:35:48.548] Bake Terrain
[16:35:48.588] Bake Terrain
[16:35:48.641] Bake Terrain
[16:35:51.825] --------------- Conversation Start --------------- [16:35:51.826] Conversation character name: Tournament Master
id: tournament_master_sturgia
culture:Sturgia
persona:razz:ersonaSoftspoken [16:35:51.856] AI -> (arena_master_meet_no_intro) - [16:35:53.171] P -> (arena_master_ask_for_practice_fight_fight) - [16:35:53.173] AI -> (arena_master_enter_practice_fight_master_confirm) - [16:35:53.836] P -> (arena_master_enter_practice_fight_confirm) - [16:35:53.838] --------------- Conversation End --------------- [16:35:53.853] IsEquipmentSelectionActive: False [16:35:53.896] Render Requested: billhook_polearm_t2 [16:36:06.620] OnGameWindowFocusChange: False [16:36:06.620] TopScreen: MissionScreen [16:36:09.494] OnGameWindowFocusChange: True [16:36:09.494] TopScreen: MissionScreen [16:36:20.324] IsEquipmentSelectionActive: False [16:36:23.554] I called EndMission [16:36:23.559] I called EndMissionInternal [16:36:23.638] Release Sound Event 71 [16:36:23.661] NAV_MESH: clear all
[16:36:23.666] -------MissionScreen-OnDeactivate [16:36:23.791] PopScreen [16:36:23.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:36:23.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:36:23.791] -------MissionScreen-OnDeactivate [16:36:23.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:36:23.791] -------MissionScreen-OnFinalize [16:36:23.793] Scene_view::clear_all(arena_sturgia_a)
[16:36:23.793] NAV_MESH: clear all
[16:36:23.793] NAV_MESH: clear all
[16:36:23.793] NAV_MESH: clear all
[16:36:23.794] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:36:23.794] OnScreenListChanged [16:36:23.794] SandBox.View.Map.MapScreen::HandleActivate [16:36:23.794] SandBox.View.Map.MapScreen::HandleResume [16:36:23.796] [GAME MENU] town_arena [16:36:23.796] Release Sound Event -1 [16:36:24.127] Placed tree count, 0, map_pine_b
[16:36:24.127] Placed tree count, 0, worldmap_tree_beech_01
[16:36:24.128] Placed tree count, 0, map_pine_a
[16:36:24.129] Placed tree count, 0, map_pine_c
[16:36:24.129] Placed tree count, 0, worldmap_tree_acacia_01
[16:36:24.232] Bake Terrain
[16:36:24.243] Bake Terrain
[16:36:24.253] Bake Terrain
[16:36:24.263] Bake Terrain
[16:36:25.497] [GAME MENU] town [16:36:25.501] Release Sound Event 66 [16:36:25.501] Release Sound Event 146 [16:36:34.079] [GAME MENU] town_wait_menus [16:36:34.080] Release Sound Event 148 [16:36:34.390] Sanala governor changed to Unqid from Razana. [16:36:34.393] Quyaz governor changed to Dhiyul from Anidha. [16:36:34.393] Tubilis Castle governor changed to Nuqar from Sira. [16:36:34.861] Jamayeh Castle governor changed to Shimra from Ghuzid. [16:36:34.979]

Unhandled Exception Code 0xC0000005 at adress 0x7FFD0D25AFD3
<#######################################################>


#kernelbase.pdb@{3A8F1E13C59E59072D268F31DB7E9E23} (1): 0:183593
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:4585
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:4635
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:4645
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{4062B44F2B924DFD8694C322DE0A3612} (2): 0:8734
#TaleWorlds.Native.pdb@{696E3C3CE3D44F6C82A1FD477EF5972F} (1): 0:328188
#TaleWorlds.Native.pdb@{696E3C3CE3D44F6C82A1FD477EF5972F} (1): 0:325461
#TaleWorlds.Native.pdb@{696E3C3CE3D44F6C82A1FD477EF5972F} (1): 0:275925
#TaleWorlds.Native.pdb@{696E3C3CE3D44F6C82A1FD477EF5972F} (1): 0:2134599
#TaleWorlds.Native.pdb@{696E3C3CE3D44F6C82A1FD477EF5972F} (1): 0:2133883
#TaleWorlds.Native.pdb@{696E3C3CE3D44F6C82A1FD477EF5972F} (1): 0:2137687
#ucrtbase.pdb@{152B3C4F5E1CE0FE6BC36E9F0F2B10E6} (1): 0:138162
#kernel32.pdb@{852705B866FD67C036EC2C9D81F65DD2} (1): 0:95764
#ntdll.pdb@{CCC0E36120F424BE044DE630C3BD80C4} (1): 0:337569
-----------------------------------------------
#TaleWorlds.DotNet.AutoGenerated.pdb@{967EF89EBA56423598D55EAFC8E91F64} (1): 100663315:0
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100677937:0
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100677930:612
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100665086:14
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100664817:16
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100664291:20
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100679317:139
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100665045:19
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100665041:6
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100663847:143
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100674934:140
#TaleWorlds.CampaignSystem.pdb@{64A9381C8D0C489389F78F7CCC4F986D} (1): 100674932:77
#TaleWorlds.Core.pdb@{6D68632E89504C9784AA970BE862C1B5} (1): 100665075:47
#TaleWorlds.Core.pdb@{6D68632E89504C9784AA970BE862C1B5} (1): 100664925:25
#TaleWorlds.Core.pdb@{6D68632E89504C9784AA970BE862C1B5} (1): 100664968:70
#TaleWorlds.MountAndBlade.pdb@{F5FE5B91452E45EFB61E84894FE5D67C} (1): 100673237:473
#TaleWorlds.DotNet.pdb@{CF6B9CA9B4C44325AD4EF62AE67A41D5} (1): 100663425:56



[16:36:37.128] Dump generation canceled by the user.
 
Everything prior to the exception code can be different, but everything after is always the same. Any clue on how I can figure out what is causing the issue? Again, even with no mods installed, clean save, I get the same result (loading a save that has had mods, but should run fine without all of them, in theory).
I've found that if I load into a save that's multiple in-game days old, I seem to be able to pass the crash point without issue. The only thing I did in between that point and where I'm at, is play a lot of the board game, do a tournament, and probably practice fights using the mod. The only thing I hadn't done before on this playthrough, was the tournament. But the issue doesn't happen immediately after doing the tournament anyway, so I'm not convinced that it's related.
 
This crash did happen because of the mods installed. If you can reproduce the issue in a new and un-modded campaign please let us know!

Please note that we can’t support any modding-related issues. You can find more information about how to remove modifications here.

Thanks for reporting and sorry for any inconvenience!
 
Everything prior to the exception code can be different, but everything after is always the same. Any clue on how I can figure out what is causing the issue? Again, even with no mods installed, clean save, I get the same result (loading a save that has had mods, but should run fine without all of them, in theory).
I've found that if I load into a save that's multiple in-game days old, I seem to be able to pass the crash point without issue. The only thing I did in between that point and where I'm at, is play a lot of the board game, do a tournament, and probably practice fights using the mod. The only thing I hadn't done before on this playthrough, was the tournament. But the issue doesn't happen immediately after doing the tournament anyway, so I'm not convinced that it's related.

Hi Elidor! Have you ever found a solution to this issue or identfieid what mod causes this? I also found the same workaround as you, but I am digging into a potential permanent / any fix that does not have me reverting to a savegame 20 ingame days old.
 
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