Evade system
press q = evade left
q + rmb = evade and shield
e = evade right
e + rmb = evade and shield
double s = evade backward
dynamic spawning system
so in the field there are 3 spawn point , lets say the battle scene is box , they are 8 spawn point , up down left right , all the corner
, and middle
Function: whn your party is running to north , on your front , there is enemy party , on your back , another enemy party.
enemy party 1 : spawn at upper side of the box
you : middle
enemy pparty 2 : spawn at bottom side of the box
second function , when you(a) fighting enemy party(b) , and then some another enemy party(c) decided to join a fight , then it will be a a vs b vs c fight.
tought?
press q = evade left
q + rmb = evade and shield
e = evade right
e + rmb = evade and shield
double s = evade backward
dynamic spawning system
so in the field there are 3 spawn point , lets say the battle scene is box , they are 8 spawn point , up down left right , all the corner
, and middle
Function: whn your party is running to north , on your front , there is enemy party , on your back , another enemy party.
enemy party 1 : spawn at upper side of the box
you : middle
enemy pparty 2 : spawn at bottom side of the box
second function , when you(a) fighting enemy party(b) , and then some another enemy party(c) decided to join a fight , then it will be a a vs b vs c fight.
tought?
