Yep, happened yesterday and happened again today around 8-9pm GMT . Siege server down, and stays down.
The waiting time before the map actually starts loses players because it takes so long, and when the game crashes/ends it also loses players. So we start a Siege map with at most 20 players...when there were about 90 on the previous map. Along with that anti-cheat occasionally kicks in while were waiting and kicks half of us.
Its just infuriating.Taleworlds, if you are not going to bother making your Siege server stable and available on the evenings then let us have private servers. Early access usually means (in the best sense) least amount of content that works - at the moment its half-baked like a Beta.
The developers must be embarrassed.