Wasn't complaining no need to be so defencive
You can always change the rules/maps.OurGloriousLeader said:What kind of number of players do you envisage being in each battle? Looks like it can change due to supply/advantage, but just a rough idea. Particularly siege battles tend to need a few more players.
Captain Lust said:You can always change the rules/maps.OurGloriousLeader said:What kind of number of players do you envisage being in each battle? Looks like it can change due to supply/advantage, but just a rough idea. Particularly siege battles tend to need a few more players.
I feel like sieges would work better in battle mode anyway to be honest.
10 v 10 is what we're looking at right now. Supporting an attacking/defending army increases this, probably to 12. We will most probably allow clans to join up under a single banner, to make sure we have enough participants that can field such amounts.OurGloriousLeader said:What kind of number of players do you envisage being in each battle? Looks like it can change due to supply/advantage, but just a rough idea. Particularly siege battles tend to need a few more players.
Didn't mean to sound defensive, just saying explaining how this campaign got to be, in a bit of a silly way.Folms said:Wasn't complaining no need to be so defencive
Sure, last time for example two clans ( IRC and CoR) banded up together in the campaign.Andrej1 said:Is it possible for two clans, to merge for this thing and build up a kingdom together with King and Queen? And some princes princesses?
I think you could balance single life sieges with map design.MaHuD said:As for the sieges, we thought about doing them in battle mode but it might be a bit too hard for the attacker. We also thought about giving the attackers two lives (server side mod) but that might swing it the other way. Any suggestions or people wishing to play-test are most welcome!
I think Andrej means like during the campaign, can two kingdoms join up and merge. I assume the answer is yes? Diplomacy is basically the point of this as far as I am aware. Any agreement you make outside of the rules, as long as you stick to the rules is pretty much fair game.MaHuD said:Sure, last time for example two clans ( IRC and CoR) banded up together in the campaign.Andrej1 said:Is it possible for two clans, to merge for this thing and build up a kingdom together with King and Queen? And some princes princesses?
Captain Lust said:27 was held from the tyranny of Emporer Graven: (CoR 4-1 IG)
Captain Lust said:
Captain Lust said:Also just want to drop these here as a reminder of how captainlust used to mess up IG in the original campaign:
Captain Lust said:Captain Lust said:
MaHuD said:As for the sieges, we thought about doing them in battle mode but it might be a bit too hard for the attacker. We also thought about giving the attackers two lives (server side mod) but that might swing it the other way. Any suggestions or people wishing to play-test are most welcome!