Mosch6
Recruit
Espionage was common in the Middle Ages.
The introduction of espionage, intrigue and sabotage would be a useful and pausable addition to harm other dynasties or kingdoms (or destroy them)
I list a few possible options and Features:
You can have more than one spy, even an entire network
Collect informations
It would be of great advantage to know how much money the other lord has (interesting for trade wars) or what the military plans are.
How castles and cities are equipped.
Economic Espionage and Sabotage
Competitor's storage facility sabotage, steal goods, sabotage and destroy businesses.
Find plans for caravan routes (and what they loaded) or use the spy to hire bandits to raid the caravan for you.
Hostage
Kidnap family members from the other Dynastie and extort ransom or use them as
hostage (useful for negotiations, to protect the fief from being attacked by it, to end sieges more quickly (As a defender and an attacker), or to force other lords to become a spy who gives the information and works for you)
The hostages can be executed, exchanged, released or kept in captivity.
Military espionage and Sabotage
If one could sabotage cities and castles (bribing the gatekeepers, destroying the ammunition depot and the grain depot, murdering the commander, etc.)
Bribing enemy troops just before the battle (they just flee the battlefield or fight for you).
Poisoning enemy supplies (the enemy is decemated, less effective, and has low morale)
Stun, hurt or murder family members or lords of other dynasties.
Of course, one of these can happen to yourself (AI use this possibilities also.)
But there must be counterintelligence options for AI and yourself.
The use of spies is also dishonorable.
If one of your spies gets caught and betrays you, it will cost you fame.
Depending on the ability of the spy and the number and type of Spie defense and other factors, the missions have certain chances to succeed (the mission can fail)
It would also be interesting to have a stealth system in which you can be a spy and murderer yourself
These would be some of my ideas and hopes for a system of espionage and intrigue
And sorry for my bad English (the most is from googel translater)
The introduction of espionage, intrigue and sabotage would be a useful and pausable addition to harm other dynasties or kingdoms (or destroy them)
I list a few possible options and Features:
You can have more than one spy, even an entire network
Collect informations
It would be of great advantage to know how much money the other lord has (interesting for trade wars) or what the military plans are.
How castles and cities are equipped.
Economic Espionage and Sabotage
Competitor's storage facility sabotage, steal goods, sabotage and destroy businesses.
Find plans for caravan routes (and what they loaded) or use the spy to hire bandits to raid the caravan for you.
Hostage
Kidnap family members from the other Dynastie and extort ransom or use them as
hostage (useful for negotiations, to protect the fief from being attacked by it, to end sieges more quickly (As a defender and an attacker), or to force other lords to become a spy who gives the information and works for you)
The hostages can be executed, exchanged, released or kept in captivity.
Military espionage and Sabotage
If one could sabotage cities and castles (bribing the gatekeepers, destroying the ammunition depot and the grain depot, murdering the commander, etc.)
Bribing enemy troops just before the battle (they just flee the battlefield or fight for you).
Poisoning enemy supplies (the enemy is decemated, less effective, and has low morale)
Stun, hurt or murder family members or lords of other dynasties.
Of course, one of these can happen to yourself (AI use this possibilities also.)
But there must be counterintelligence options for AI and yourself.
The use of spies is also dishonorable.
If one of your spies gets caught and betrays you, it will cost you fame.
Depending on the ability of the spy and the number and type of Spie defense and other factors, the missions have certain chances to succeed (the mission can fail)
It would also be interesting to have a stealth system in which you can be a spy and murderer yourself
These would be some of my ideas and hopes for a system of espionage and intrigue
And sorry for my bad English (the most is from googel translater)