Morbutor
Recruit

hi everybody, i hope i post this in the correct place.
i got multiple errors on opcode when answering the initial questions at the character generation.
is this a problem? can i do something about it?
im worried.
thx alot for any help
edit: i have the latest version. 4.1 with the current patch. downloaded yesterday.
[...]
Loading Music...
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
Loading Textures...
Finished Loading Textures...
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
parties added.
launch complete.
Switching to menu window...
SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 635; LINE NO: 0: At Game menu menu_start_game_1. At Game menu menu_start_game_1. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 636; LINE NO: 0: At Game menu menu_start_character_1. At Game menu menu_start_character_1. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 637; LINE NO: 0: At Game menu menu_start_character_2. At Game menu menu_start_character_2. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 638; LINE NO: 0: At Game menu menu_start_character_3. At Game menu menu_start_character_3. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 639; LINE NO: 0: At Game menu menu_start_character_4. At Game menu menu_start_character_4. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 640; LINE NO: 0: At Game menu menu_choose_skill. At Game menu menu_choose_skill. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 641; LINE NO: 0: At Game menu menu_start_phase_2. At Game menu menu_start_phase_2. Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
parties added.
launch complete.
i got multiple errors on opcode when answering the initial questions at the character generation.
is this a problem? can i do something about it?
im worried.
thx alot for any help
edit: i have the latest version. 4.1 with the current patch. downloaded yesterday.
[...]
Loading Music...
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
Loading Textures...
Finished Loading Textures...
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
parties added.
launch complete.
Switching to menu window...
SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 635; LINE NO: 0: At Game menu menu_start_game_1. At Game menu menu_start_game_1. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 636; LINE NO: 0: At Game menu menu_start_character_1. At Game menu menu_start_character_1. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 637; LINE NO: 0: At Game menu menu_start_character_2. At Game menu menu_start_character_2. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 638; LINE NO: 0: At Game menu menu_start_character_3. At Game menu menu_start_character_3. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 639; LINE NO: 0: At Game menu menu_start_character_4. At Game menu menu_start_character_4. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 640; LINE NO: 0: At Game menu menu_choose_skill. At Game menu menu_choose_skill. SCRIPT ERROR ON OPCODE 2031: Invalid Mesh ID: 641; LINE NO: 0: At Game menu menu_start_phase_2. At Game menu menu_start_phase_2. Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
parties added.
launch complete.