Resolved Error rglBuffer crashes at battle

Users who are viewing this thread

So with the new update I loaded my save and started crashing on any battle I join, and if I send my troops it alright. Thinking it the new update not working with a old save I started a new one. Was working fine so far, before day 10 did a couple of battles, just about to do a battle with a clansman, and I crash with the error " " rglBuffer::allocate(0) failed! " It seems like even if I start a new campaign it only last so long before it happens.
 
Last edited:
Hello, can you please make sure that the game itself and all of your drivers and software required for this game are up to date? If you are playing through Steam verifying the integrity of the game files might help. There is also a new patch for the game, so please update me if your problem is solved after the new patch, too.
If you can share your PC specs i am sure it will speed up the fixing process. You can follow this link for the required software dependencies.
 
Back
Top Bottom