Entering a Tournament Replenishes your Health

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Fuffles

Regular
The title pretty much says everything. It kinda frustrates me because I'll be excited to see there is a tournament in town, but then I enter, only to realize I foolishly went in with 25% health.

Also, if I can tweak any in game files to achieve this same effect, that would be nice as well.
 
But why would your health be replenished?
It is far more realistic this way. Dont fight before a tournament.
 
It's not a question of realism, it's a question of gameplay and fun. Realism isn't always more fun. Otherwise you would die instead of being knocked out.
 
Cept M&B is going for the realism route as much as possible. If you get healed for tournaments, then it'd only make sense to be healed before a normal battle... which is silly.

Keep an eye on your health and don't fight in tournaments till you're healed. Not that hard.
 
Correct me if I'm wrong, but don't you auto-heal between rounds of a tournament any ways?  I don't see much harm in having that auto-heal be before a match rather then at the end of it  (ie I agree with what subby is suggesting).
 
You auto-heal to what your health was when you initially entered the tournament. So if you entered with 42/54 hp, you'll start each round with 42/54 hp.
 
Yup, and tournaments are of course "safer" then a normal battle. Less seriously woundings.
 
Bugmanina 说:
Cept M&B is going for the realism route as much as possible. If you get healed for tournaments, then it'd only make sense to be healed before a normal battle... which is silly.

Keep an eye on your health and don't fight in tournaments till you're healed. Not that hard.
I'm just saying it would be nice, it wouldn't break immersion, and it can be justified from an RP sense as well anyway.
 
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