ForumsDontWork said:
OKay, just so this is in context, i spent the last hour fighting making thousands and managed to start a war wihtout losing a single troop.
You either must be playing a version that's pre-0.960 where a ten in surgery skill would automatically net you a 20, rendering all your troop unkillable. Or you're fighting on the easiest settings and picking really easy fights.
Now for the bull**** amatuer design issues, of course i was walking around and all of a sudden boom, i am in a battle? how does that happen, guess deserters spawned right on me, nice 70 vs 6 and i'm not even full health, i kll 50 of them then they take me prisoner, lose 1 str and 50k, nice game, **** the devs, why i lose strength?
The game sucks because you were caught in a tactical disadvantage? So the deserters (you must be playing a mod or a really old version) ambushed your ass, and you couldn't win, even with an incredibly high level character (seeing as deserter and bandit parties grow in accordance to your character) and with minimum damage settings. Why can't you handle that you just lost?
As for the loss of attributes, as far as the most current version is concerned it only happens once you play a few in game years, which I gather you got your incredibly high leveled character from. Every time you lose a battle, you lose luck in your character report tab. Once that's out, you begin to lose attribute points every time you get knocked out. That's understandable, seeing as a person can be permanently wounded when they are hit with the weapon with an intent to kill.
This isn't so much poor design as the developers decided to take it easy on you for the majority of the game.
as hard as it is to level and how you have limited number of attribute points that is just plain and simply poor design imho, well now time to reload ****ing game thanks alot
That's not poor game design, it's a lack of time to put in additional stuff due to time constraints and a twelve man team.
sorry if that's a bit hard to follow, i'm f**king pissed irght now
Yeah, it's a noted property of people that when **** happens to other people, they blame the individual for what happened, but when **** happens to themselves, they blame the exterior attributes almost never on themselves
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