Enemies spawning on top of me in multiplayer

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Yoshi Murasaki

Knight at Arms
When will this be fixed? It's been a long time already.

I don't think I need to say what it is but just in case - I walk and walk in siege / deathmatch and suddenly 1 meter (literary!) next to me enemy spawns and swings at me killing me.


Come on.
 
Well this has been going no for as long as I remember.

Just few minutes ago I play cRPG and I respawn in Siege as defender only to be hit and killed by someone standing next to me before I even managed to react and see wtf is going on.

Or, even more annoying thing I encounter as a ninja - I sneak from behind, clear tower or section A of the wall, move down/left/right only to have enemy archer/xbowman etc spawn right behind me at the place I cleared and shoot me from behind after I made 5 steps. Come on. Say, you clear a tower and stand on the stairs aiming with your xbow down, hoping to kill someone who will pass through. But alas! Enemy incarnated right on top of the tower you're "guarding", 5 steps near you, and kills you.

 
Seems like it would be easy to program it so you don't spawn within a radius of someone, but within a bigger radius so your not too far away (for deathmatch). If you couldn't spawn anywhere, just have 1 point that can spawn people nomatter what.
 
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