Homie
Recruit
i'm sure there has been a thread or 2 about this, but I didn't find any recent ones in the search, so here goes...
The fact that the enemies know exactly where you are when they spawn in battle, and immidiately charge towards you takes a lot of fun out of the game. Likewise, your own units immidiately charge right at the enemy. It eliminates a lot of potential strategies that could be fun to use in this game. Imagine if the npcs (both your army and the enemies) had to really search the map to find each other. And of course you have to search to find enemies too. It would give you time to set up an ambush, or circle around behind them and hide while you wait for your units to find them. Then you come from behind and flank them.
As the game is right now, there's really no possibility for any of this. I guess you could circle around behind the enemies and tell your units to hold their starting position. But more than likely, the enemies will start chasing after you because they magically know you're behind those 2 big hills.
The fact that the enemies know exactly where you are when they spawn in battle, and immidiately charge towards you takes a lot of fun out of the game. Likewise, your own units immidiately charge right at the enemy. It eliminates a lot of potential strategies that could be fun to use in this game. Imagine if the npcs (both your army and the enemies) had to really search the map to find each other. And of course you have to search to find enemies too. It would give you time to set up an ambush, or circle around behind them and hide while you wait for your units to find them. Then you come from behind and flank them.
As the game is right now, there's really no possibility for any of this. I guess you could circle around behind the enemies and tell your units to hold their starting position. But more than likely, the enemies will start chasing after you because they magically know you're behind those 2 big hills.