It would be nice to know what triggers that state. I think that is part of the problem. We just don't have enough information to understand what causes what. I mean the demands of war I get could be that I have too many lords for the number of fiefs I have to grant and they are pushing for war because they want more fiefs but nothing is saying, "We want war because their aren't enough fiefs" and giving me a condition that I need to meet in order for my lords to not seek war every 3 minutes. In real life, I could ask my war crazed lord why she wanted to go to war with 3 factions at once and she might tell me she was Tier 6 and hence needed more fiefs than just the three I gave her. Of course then I could tell her that I understood but lets try concentrating on just one enemy at a time and just take more from them rather than trying to take a little from everyone. Then she might say, "That makes sense" and we would be at war with only one faction. But this isn't real life and no one is telling me why they want war with three factions all at once and I can't debate how self-destructive that would be.im having almost the opposite problem im about a decade into the game now and no one will declare war even though there are kingdoms with barely a few thousand troops and other kingdoms with over 10k but no one makes a move
This is where a common sense approach to programing the AI comes in. It doesn't take a living, breathing, intelligent AI to follow the parameters of no declaring war on more than one faction at a time, no declaring war if we are not in an advantageous position, no declaring war on a faction on the other side of the map and no declaring war if you have been at war within the last 20-30 days. I think if just these four parameters were added, it would fix 90% of the issues with war frequency. Each faction would strive for being at war with no more than one faction at a time and there would be at least some times when your faction was completely at peace for maybe 30 mins to a hour of real time while playing the game. There would also be instances of being at war with two factions since declaring war on a faction already at war with another faction would clear the advantageous condition of declaring war. There also wouldn't be the silliness of wanting a war with the Khuzaits when they are on the other side of the map and already fighting against our common enemy the Aserai which we are currently fighting.