A separate issue I should probably post a new thread on, but feeling lazy tonight...Kuzaits held Marunath. Vlandians declared war on us and besieged Marunath. Now I wanted a town in that area, so I decided to let the Vlandians have it, then retake it from them (In both previous votes for the town I was 2 point above Monchug for 'who to give it to', but he gave it to himself anyways. Thought I'd try again). Anyways, I waited in Seonon with a decent army until they took it (of course no one else went to defend it). Then I popped out and started to head that way. Before I could even reach it, rebels had taken it over. Here's the problem...they aren't considered a kingdom, so I can't propose war with them. I talked to one of their lords...there's no way to tell him we are declaring war, also, it doesn't give the option to talk to them about joining us, even though we had a rebel clan holding Hubyar join the Aserai after taking it from us previously. I could confront a rebel lord in the field and 'deliver my demands', but that is out of character with how I play and also out of character with my character, who is generous, honest, and merciful, especially since it wasn't even my fief previously.
If you don't want to consider them an empire, you should still be able to declare war on them in some way. What happens if the Vlandians don't take it back and we destroy the Vlandians? Why can they join another empire, but not be asked to join ours?
Well you can declare war on rebel clans if you are independent - thats how I typically get my starter city though.
And for the "immersive/rp" aspect of it "honest" well they are rebels, so um.. restoring order to the city is a just thing to do.. and you know you'll rule it better than them
But yah as a part of a kingdome atleast you cant declare war on them.
I've never had the option to try this as a King as I've never encountered a rebelling city like that as one tbh.
As for the King takeing lands by marginal wins in the vote, be sure when you join any kingdome to change their policies.
*Precurial land something should always removed
*T4 clans votes matter 2x should be put in place.
*Heritage something, which also makes it harder for the king to not give the lands and claim it for themselves.
To overrule the popular vote a greedy king will this way find himself fast out of influence or enough of it if he keeps on hoarding.
Also haveing very good relations with other lords so they vote for you helps on top of that +20 to +100 in your favor from other lords helps wonder.
Cause suddenly the King needs to spend 500 influence to get the city(behind the scenes to override the popular vote).
The problem though in this case is unless you want to stick around in this land to get it back on topic, is that if judgeing by the size of your faction now - Aserai will go for land, Southern Empire will go for land(Native Khuzait lands + conquered NE).
Vlandia + Western Empire will want to grab the lands in Battania(and so will Battania sometime down the line(which is fair).
Sturgia will also want some of the Khuzait lands + NE conquered + Battania Conquered.
So the problem arise when Sturgia + Aserai + Western empire now declare war on you.
Aserai + Sturgia attack the motherlands of Khuzait and your on the other side and 0% intrested in peace.
So they will get like 1-2 things that will flip over and over, and there will be peace when you've lost 1 thing prolly.
The problem of course is as soon as you got peace with those 2 factions, WE + Battania now instant declare war, on the other side of the land.
So now the forces need to travel 5-7 days, and by that time 2-3 holdings have flipped side.
You take 1 back, then maybe peace.
Then Southern Empire declare war 5-7 travel time, now they took 2 things, you take 1 back, war back and forth, and when your siegeing the 2nd one there is peace.
Wrong.. now Aserai attack cause its gone 30 days. since peace with them.
War for a few, then Sturgia a couple days later rince repeate infintum.
This is the issue the lords when they get alot of lands, they dont get "enough" defecting factions to help them manage it.
And thus they are very vunerable to other nations wanting war all the time to reclaim it, while I do get that part about them wanting to reclaim land for sure.
The problem is that it tanks the fun when there is now in my case 20 yrs of constant warfare with 2-3 factions at once all the time.
I know that if I had lead the armies all the lands would be conquered by now, but it dont feel "right".
I think the problem is with the tribute system tbh.
Should only be paying tribute for 30 days, then the peace deal do like in Warband fall to a non-agression pact until they genuinely want war, and not to just get out of a bad tribute deal they had to get into at one point.
Cause if you declare war on a faction to get out of bad tribute, and they are alredy at war with 2-3 - they will stop war with the others unlike ai vs ai, and not go for peace on same day(normally, I've had it happend a few times).