So I've been wondering why go back and forth like that when you encounter an enemy party:
First, you get a Loading Screen to get to the Dialogue Screen, where you have a close up on your enemy's face. If looters/brigands, you usually just have one option, which is "You're dead!" or something like that. Then, you "click to continue".
Then, the game brings you back to the Campaign map, where the "Attack menu" opens up to the left, which usually has very few options like "Attack" (seems really unecessary to me). And then, you get another Loading Screen, and you're on the battlefield.
Why not put those "Attack menu options" (like Attack, Order troops to Charge, Surrender) directly in the Dialogue Screen so you can directly go to the battlefield???
It's a waste of time and loading, and gets annoying very quickly imo.
Too many loading screens! Quality of Life tweak please
What do you think?
First, you get a Loading Screen to get to the Dialogue Screen, where you have a close up on your enemy's face. If looters/brigands, you usually just have one option, which is "You're dead!" or something like that. Then, you "click to continue".
Then, the game brings you back to the Campaign map, where the "Attack menu" opens up to the left, which usually has very few options like "Attack" (seems really unecessary to me). And then, you get another Loading Screen, and you're on the battlefield.
Why not put those "Attack menu options" (like Attack, Order troops to Charge, Surrender) directly in the Dialogue Screen so you can directly go to the battlefield???
It's a waste of time and loading, and gets annoying very quickly imo.
Too many loading screens! Quality of Life tweak please
What do you think?


