BL Scening EmAssetPackages vs AssetPackages

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nsg3

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I notice an EmAssetPackages and an AssetPackages folder in Native.

When I first loaded the Mod tools I had access to both. I saw some armor and stuff in there I'd never seen in game.

Now, I only have access to EmAssetPackages.


What's going on here
 
I notice an EmAssetPackages and an AssetPackages folder in Native.

When I first loaded the Mod tools I had access to both. I saw some armor and stuff in there I'd never seen in game.

Now, I only have access to EmAssetPackages.


What's going on here
AssetPackages are the optimised versions of the game's 3D assets (armours etc.). The game can be run with these alone. EmAssetPackages contain the same assets, but in an editable format which can be used by the Modding Tools.

The same assets will also be held in their inconsistent original formats in an AssetSources folder. However, Taleworlds have not released this.
 
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