Fyren338
Regular

PSA You can vote more than once I think voting for all of them is based.
In response to some of the replies I agree that the crashing servers is a higher priority and have added that to the vote.
I also wrote a thesis in another recent thread I created explaining all of this which was derailed very quickly probably fairly based on the lack of a direction and general whininess of the post. So here's my very basic coverage of why I've listed these issues.
1: So when you are on foot with a spear you can't stab someone directly because it doesn't make logical sense of how you could move the spear in that fashion right, but somehow on cavalry this is disregarded with a longer slower and more absurd weapon -the lance-. Alternatively I really want people to consider changing this to be sidearms and single handed fast attack weapons only. At the very least with this very powerful ability to drop someone's block and attack for free without them being able to respond, make them bloody switch weapons. It's already so powerful but they could actually earn it! The problem is they don't have to bump lance to be effective, but they can -always- bump lance if they want to. It doesn't need to be a choice it's a tool at all times. Usually they just stab backs but if the infantry are looking at you without a spear you can force them to die without being able to respond at all! You just do one or two damage from your horse as low or high a speed as you want and you instantly get a free hit, over and over again. Also sidearms get no love from cavalry at all these are fun and engaging weapons to play this class with but they hold no value compared to the highly superior and tactically more useful lance which solves every situation without any alternative being any merit at all.
2: There's no good reason this isn't allowed. If I notice someone always swings for my head why can't I move my head lower? You give attackers crushed through, curved swords, and stun locks. Yet to defend myself, I can't even duck from arrows if I've swung my sword in the last 5 seconds. This is such a strange handicap that serves what end?
3: Look archers can shoot around your shield, skilled archers don't even see shields bro your just meat to them. You can't move your shield in certain parts of your body, and some people wont miss that target. This is pretty easy to fix, make it so shields aren't useless anymore. They should cover your front and when you move them low you should be able to defend your feet. If you slightly extend their range so shields can protect the parts of yourself you can't reach you can offset the buff by lowering their health. Shields used properly IE matching attack direction, already last a surprisingly large amount of time. You can get like 10 + blocks on an axe easily currently with some of the better shields and good angles/matching directions.
4: This one is pretty hardcore man but I think moving your shield off to the side of your body like your leading a bull as a matador is pretty useless and very annoying to die to whenever you use the absolutely useless round shields.
5: People are tired of chasing naked people with two handed hammers all day. They out range you so you run up take a free hit and run up and take a free hit and run up and take a free hit. This is annoying, easy to fix.
6: So the naked two handed hammer people also have this weird ability to one shot horses at any speed with even poorly connected swings. I'm actually under the impression this is just a bug and needs to be corrected.
7: (edit): After some conversations regarding this I realized this has been reasonably misinterpreted as allowing attacks, like if two players swing at the same time they both deal damage is not what I'm talking about. I see now how that was confused I only think that blocking should be allowed not attacking that would completely break the game and isn't what I'm saying. If two enemies are swinging at me and one of them has a short sword and the other has a bardiche I want people to be able to choose to block the bardiche, as the game is now you have to block the first one to hit or take both hits. Why can't people choose to block the more damaging swings? To nerf how good players can be at the game so that it's equalized for players that can't do that yet. Furthermore if the bardiche is first and you do block it, you can no longer block the short sword because the weight of the first swing will prevent you. These minor things are implemented to handicap better players on purpose.
This is the meat and potatoes by the way. This ruins the game in the most awful way imaginable. I can't love this game like I loved warband ever because of this design choice. Hamstringing skilled players to pander to soft hearted quitters is heart breaking. I loved the amazing things people that mastered warband were capable of pulling off -that's- what drew me into the multiplayer. Please stop listening to people pretending to know what new players think or feel. They don't, and they're wrong. People being really good at things is inspiring, not demotivating.
I think these issues are easy to fix and important to the long term multiplayer community.
PS
If you disagree- feel free to respond.
I will jump down your throat like a rapid dog anyone that's seen anything I've ever posted can confirm. Don't be scared, say something smart or be ready for me to bark.
In response to some of the replies I agree that the crashing servers is a higher priority and have added that to the vote.
I also wrote a thesis in another recent thread I created explaining all of this which was derailed very quickly probably fairly based on the lack of a direction and general whininess of the post. So here's my very basic coverage of why I've listed these issues.
1: So when you are on foot with a spear you can't stab someone directly because it doesn't make logical sense of how you could move the spear in that fashion right, but somehow on cavalry this is disregarded with a longer slower and more absurd weapon -the lance-. Alternatively I really want people to consider changing this to be sidearms and single handed fast attack weapons only. At the very least with this very powerful ability to drop someone's block and attack for free without them being able to respond, make them bloody switch weapons. It's already so powerful but they could actually earn it! The problem is they don't have to bump lance to be effective, but they can -always- bump lance if they want to. It doesn't need to be a choice it's a tool at all times. Usually they just stab backs but if the infantry are looking at you without a spear you can force them to die without being able to respond at all! You just do one or two damage from your horse as low or high a speed as you want and you instantly get a free hit, over and over again. Also sidearms get no love from cavalry at all these are fun and engaging weapons to play this class with but they hold no value compared to the highly superior and tactically more useful lance which solves every situation without any alternative being any merit at all.
2: There's no good reason this isn't allowed. If I notice someone always swings for my head why can't I move my head lower? You give attackers crushed through, curved swords, and stun locks. Yet to defend myself, I can't even duck from arrows if I've swung my sword in the last 5 seconds. This is such a strange handicap that serves what end?
3: Look archers can shoot around your shield, skilled archers don't even see shields bro your just meat to them. You can't move your shield in certain parts of your body, and some people wont miss that target. This is pretty easy to fix, make it so shields aren't useless anymore. They should cover your front and when you move them low you should be able to defend your feet. If you slightly extend their range so shields can protect the parts of yourself you can't reach you can offset the buff by lowering their health. Shields used properly IE matching attack direction, already last a surprisingly large amount of time. You can get like 10 + blocks on an axe easily currently with some of the better shields and good angles/matching directions.
4: This one is pretty hardcore man but I think moving your shield off to the side of your body like your leading a bull as a matador is pretty useless and very annoying to die to whenever you use the absolutely useless round shields.
5: People are tired of chasing naked people with two handed hammers all day. They out range you so you run up take a free hit and run up and take a free hit and run up and take a free hit. This is annoying, easy to fix.
6: So the naked two handed hammer people also have this weird ability to one shot horses at any speed with even poorly connected swings. I'm actually under the impression this is just a bug and needs to be corrected.
7: (edit): After some conversations regarding this I realized this has been reasonably misinterpreted as allowing attacks, like if two players swing at the same time they both deal damage is not what I'm talking about. I see now how that was confused I only think that blocking should be allowed not attacking that would completely break the game and isn't what I'm saying. If two enemies are swinging at me and one of them has a short sword and the other has a bardiche I want people to be able to choose to block the bardiche, as the game is now you have to block the first one to hit or take both hits. Why can't people choose to block the more damaging swings? To nerf how good players can be at the game so that it's equalized for players that can't do that yet. Furthermore if the bardiche is first and you do block it, you can no longer block the short sword because the weight of the first swing will prevent you. These minor things are implemented to handicap better players on purpose.
This is the meat and potatoes by the way. This ruins the game in the most awful way imaginable. I can't love this game like I loved warband ever because of this design choice. Hamstringing skilled players to pander to soft hearted quitters is heart breaking. I loved the amazing things people that mastered warband were capable of pulling off -that's- what drew me into the multiplayer. Please stop listening to people pretending to know what new players think or feel. They don't, and they're wrong. People being really good at things is inspiring, not demotivating.
I think these issues are easy to fix and important to the long term multiplayer community.
PS
If you disagree- feel free to respond.
I will jump down your throat like a rapid dog anyone that's seen anything I've ever posted can confirm. Don't be scared, say something smart or be ready for me to bark.
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