SP Antiquity Egypt Divided

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BerserkerRezo said:
Best of luck with the mod, so this is in the 18th dynasty You sir are making the oldest mod ever, Bronze age.

Oldest grand mod anyway... there have been a couple minor mods that covered the stone-age.  I considered making this mod, cover the Upper vs Lower Egyptian period (even older still)... however, many of the fan-favorite classic Egyptian pieces had not yet been fully invented yet... so this is about as late in the Bronze as can be with more fun items.  Also there is a newly discovered interesting history bit about the late/post 18th Dynasty era that I am using to convert the generic vanilla questing into a more involved purposeful quest system.
 
:wink: will naval battles be included?!
fending off pirates along the banks of the Nile delta
or engaging imperial fleets across the Mediterranean
and red sea sounds breathtakingly awesome!


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Egyptian war-galley & Sea peoples ship
Syrian ship & Minoan Galley
Egyptian merchant ship
Seaworthy Egyptian merchant ship
Egyptian Warship
Phoenician merchant ship
Assyrian / Phoenician warship

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Yes, there will be naval battles, sailing up and down the Nile will be important (and of less importance the coast). Boarding action will be where it is at (I already have it in actually, still refining it).
 
Definitely a lot of wall decor options...

About the ship... I've got the code for building a ship... may or may not have that in my initial release...
 
BerserkerRezo said:
Well, you might get nervous but may you add Religions feature? I would like to Side with Horus  :mrgreen:

At this stage in the development their is a religious aspect to the game, especially in the questing, and and city interaction.  In fact, an interesting spin on religious history is a key part of the game... and with out giving it all away... is one reason why I chose the late/post 18th Dynasty...
 
matmohair1 said:
:grin: how about including miningames in taverns,
some mods included puzzles & card games - this mod can do great,
with a game of "Hounds & Jackals", "Mehen" or "Senet"!

:arrow: http://games.talkingpyramids.com/category/traditional/

:arrow: http://www.kongregate.com/games/bulemichippo/senet

:arrow:  http://archaeology.about.com/od/anthropology/qt/58-Holes.htm

:arrow: http://www.mastersgames.com/rules/mehen-rules.htm

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I own a Senet game, and already heavily considered this as something I would like to see in this mod... BUT, unlike other overly ambitious mods, I want this one to actually get released.  My hopes are to see revolutionary scripting features like this, ship building, and multiple political marriages (to name a few), make it to subsequent releases.
 
BerserkerRezo said:
Would it be possible to see Valley of The kings in the future?

Yes, I hope so, and it will be referenced in my initial release (so far).

On a semi unrelated note, for those of you that like indie music, and definitely for the creatively minded, you should check out https://soundcloud.com/melissmelody175/Love-How-You-Rescue-Me , and no, it's not mine.  It is stuck in my head, hope she gets some kind of a publishing deal.  Maybe she could make  some Egyptian-themed original music for the mod? hmm.
 
BerserkerRezo said:
Would it be possible to see Valley of The kings in the future?


Yes, I hope so, and it will be referenced in my initial release (so far).

On a semi unrelated note, for those of you that like indie music, and definitely for the creatively minded, you should check out https://soundcloud.com/melissmelody175/Love-How-You-Rescue-Me , and no, it's not mine.  It is stuck in my head, hope she gets some kind of a publishing deal.  Maybe she could make  some Egyptian-themed original music for the mod? hmm.
ThegnAnsgar said:
How's the chariot feature coming along? Or you haven't been working on that part yet?

I have, buggy as hell... but I'm sure it will work out fine.  Focusing on other aspects right now.
 
New Year's Update  :lol:

This mod is still alive... though its taken some serious blows, with 2 members of the team pulling out and leaving none of their contributions behind...

 
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