I was originally using MB Tweak to increase the size of the SP maps, but the problem was that they all got way too hilly at large sizes. So, I did a bit of research, and discovered that you can actually turn on editing mode and then load up single player and use the terrain editor to modify the map "codes" (located in the scenes.txt).
That's what I've been trying to do, but I've run into several problems: the first one was that, in the beginning, only changes to the size would take effect, and nothing else. (I confirmed it my making a map that was much longer than it was wide, and that change worked). I did a bit more research and found that there are files associated with each map that are located in the SceneObj folder, so I deleted them. Now, it seems that changes I make have some effect, but I have to load the map up twice in order to see those changes. What I mean is that, in cheat mode, the first time I click "walk around", nothing has changed, but when I click Tab, and then immediately click "walk around" again, the map is suddenly much flatter like I want it to be. So, does anyone have any ideas?
That's what I've been trying to do, but I've run into several problems: the first one was that, in the beginning, only changes to the size would take effect, and nothing else. (I confirmed it my making a map that was much longer than it was wide, and that change worked). I did a bit more research and found that there are files associated with each map that are located in the SceneObj folder, so I deleted them. Now, it seems that changes I make have some effect, but I have to load the map up twice in order to see those changes. What I mean is that, in cheat mode, the first time I click "walk around", nothing has changed, but when I click Tab, and then immediately click "walk around" again, the map is suddenly much flatter like I want it to be. So, does anyone have any ideas?


