Frigidius
Recruit
Hey all, I'm trying to mod various native particle emitters in the game. The loop I've been in: Import emitter I want to Assets in my mod via Create new... in the right click menu of resource browser, edit that asset, and then try to save. When I try to save, it tells me it's a protected file and can't be overwritten. Someone suggested naming it something extremely similar as that has worked for them in the past, but no luck as it doesn't appear in the game. Anyone have some thoughts?