I dislike the death rate, vehemently. I'm wondering if there is a way for me to edit my game files to reduce death rate the way i like, couldn't find a mod that does the job. Don't feel like braking the game files so if there's anyone experienced at modding the bannerlord, perhaps we can solve the issue instead of TW fixing it.
Tnx in advance!
I don't have a problem with the rate of death (though it seems disproportionately high for player instigated battles).
My problem is the utter randomness of it all.
I think it would help for starters if death only occurred with head blows on named Characters. I mean surviving a javelin lodged in your torso or extremities seems somewhat plausible. But I'm sorry if there's a javelin lodged in your skull you should probably be dead.
This would also give the player some agency in killing/capturing Characters in battle too. Say there's a Character you just loathe (maybe they raid you a lot or show up at the worst times). So you really want them dead, but executing them is dishonorable. Well in battle just make sure the final blow by you is at their noggin and they will hopefully trouble you no more.
But alternatively let's say you're trying to be a "nice guy" and you don't want to kill a named Character. Perhaps you'd rather have prisoners or are hoping to convert them someday. Would it not be prudent to allow the player to simply wound them in battle with a non-noggin finishing blow? (Granted I realize Blunt damage does this, but that really limits weapon choices. And that should be more for capturing regular troops anyways.)
Alternatively maybe Characters should only die when their side loses? I got to be honest it's really really really frustrating to win a hard pitched battle by the skin of your teeth, only to find out like 3-4 allied Characters perished and the enemy didn't lose a single Character of theirs. You can say that's realistic, but it's not fun. I really don't want to get into a habit or replaying battles I've won just so I can avoid RNG killing half my Companions/Parties.
I think the most frustrating experience so far was when I had a Party of 100 or so fighting like 30 Looters. I had 1 casualty, which go figure was my highly trained Level 20 something Infantry Captain. Again you can say that's "realistic" but 95% of the playerbase is just going to reload their last save in these scenarios. Or worse rage-quit.
Honestly maybe their should be a toggle to disable battle deaths for Friendly Characters. I mean we can already adjust friendly damage why not add that as well? Just to be frank, the death system as it currently is implemented will result in a lot of mods. But perhaps that's just inevitable given the subject and everyone wanting different things.