Soil
Grandmaster Knight

Well, first I should explain what I changed...
-I expanded the faction's troop tree a bit.
-I added 2 new companions(I commented these away, recompiled, problem is still there)
-I gave some troops extra equipment.
Now when I start my game, it get the sound of levelling multiple times, and indeed, I insta-levelled to level 30. So far so good.
Then on the world map, the castles, towns+villages are owned by different characters. No, that doesn't sound like a problem at first, but Praven is ruled by Bunduk. The player is actually a whole deserter party and spawns on probably every possible spawnpoint in a scene.
Lethwin Far-Seeker is happily, or should I say galy married with Lord Nasugei and they live together in Wercheg.
So I guess the troops got somehow "shifted", which I don't really understand, because I left the troop IDs as they were...
Also, I could only find people saying you could simply add troops to troop.py, compile and you're ready to go... And I'm sure it's the troop file because I didn't change anything else(even the troop.txt file was the only .txt file I replaced in this turn).
However, I included battlefield tactics kit and shield bash and added new items, so the itemkinds1.txt, mission_templates.txt and scripts.txt are altered as well.
Oh, by the way, after installing either the shield bash or the tactics kit my character magically disappears on the world map after resting in towns or castles... Is there any way to solve this?
Thanks in advance.
-I expanded the faction's troop tree a bit.
-I added 2 new companions(I commented these away, recompiled, problem is still there)
-I gave some troops extra equipment.
Now when I start my game, it get the sound of levelling multiple times, and indeed, I insta-levelled to level 30. So far so good.
Then on the world map, the castles, towns+villages are owned by different characters. No, that doesn't sound like a problem at first, but Praven is ruled by Bunduk. The player is actually a whole deserter party and spawns on probably every possible spawnpoint in a scene.
Lethwin Far-Seeker is happily, or should I say galy married with Lord Nasugei and they live together in Wercheg.
So I guess the troops got somehow "shifted", which I don't really understand, because I left the troop IDs as they were...
Also, I could only find people saying you could simply add troops to troop.py, compile and you're ready to go... And I'm sure it's the troop file because I didn't change anything else(even the troop.txt file was the only .txt file I replaced in this turn).
However, I included battlefield tactics kit and shield bash and added new items, so the itemkinds1.txt, mission_templates.txt and scripts.txt are altered as well.
Oh, by the way, after installing either the shield bash or the tactics kit my character magically disappears on the world map after resting in towns or castles... Is there any way to solve this?
Thanks in advance.
