Edit mode gone in .890?

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Cirdan

Master Knight
I tried to run the game windowed in Edit Mode to fix the entry point for the Zendar armoursmith, and I saw none of the usual edit mode stuff. I just hope this means there will soon be an official scene editor...
 
you have checked the enable edit mode window? because it worked fine to me
 
Its fine with me, just run it in window mode, and then Maximize the window.

Then you can do heaps of stuff, like edit pathways, objects and stuff.
 
I haven't been able to use it, either.  But I don't actually know how, so...there's gotta be SOME reason why I can't use it...hmm...

:razz:
 
no you add npcs to a entry pointy using the module source and them in edit mod you put the entry points
 
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