Skyrage
Master Knight
I am wondering whether it would be a viable idea to revamp prices, wages etc etc into something more fitting...and also how much money you earn...
My thought was making gold WAY harder to come by, and also drastically reducing prices of everything making it so that 1,000 denars would be a very high sum to have instead of the current situation where 10k denars is a rather high amount. Minituarizing everything basically, cause high sums of currency in any game always gives me the same impression: that money is worthless, yet in the same games, money rewards are usually dead poor...
Also, it wouldn't feel like I would be paying a king's fortune for a mere sword, even if it happened to be of a good quality...imagine throwing a huge sack full of denars when paying for one item...
Lastly, the way things are currently, it's way too easy to earn money by selling items and getting tons for them (main source of income), while the wages you get from nobles is pitiful, and the wages you pay for your troops is also rather pitiful...
Minituarizing prices a lot and leaving wages the way they are or slightly increase them would denars look much more valuable and appealing to have, and on top of it, it would be somewhat challenging to maintain large amount of troops, cause frankly, they are fighting for you in return for peanuts...if denars were much more valuable then this would be a different story...basically, what I'm trying to say: it's way too easy to earn money and money feels worthless after a very early point and also unrealistic...
My thought was making gold WAY harder to come by, and also drastically reducing prices of everything making it so that 1,000 denars would be a very high sum to have instead of the current situation where 10k denars is a rather high amount. Minituarizing everything basically, cause high sums of currency in any game always gives me the same impression: that money is worthless, yet in the same games, money rewards are usually dead poor...
Also, it wouldn't feel like I would be paying a king's fortune for a mere sword, even if it happened to be of a good quality...imagine throwing a huge sack full of denars when paying for one item...
Lastly, the way things are currently, it's way too easy to earn money by selling items and getting tons for them (main source of income), while the wages you get from nobles is pitiful, and the wages you pay for your troops is also rather pitiful...
Minituarizing prices a lot and leaving wages the way they are or slightly increase them would denars look much more valuable and appealing to have, and on top of it, it would be somewhat challenging to maintain large amount of troops, cause frankly, they are fighting for you in return for peanuts...if denars were much more valuable then this would be a different story...basically, what I'm trying to say: it's way too easy to earn money and money feels worthless after a very early point and also unrealistic...