Hello Everybody!
I've been lurking around the forums for a while and I'd thought I'd make a thread about what we can expect / what we would like to see in the Early, Middle, and Late game in terms of playstyles for the singleplayer campaign. Hopefully, I reviewed the Forums rules correctly and this is in the correct spot and there were no duplicate topics I could find.
On to the down and dirty. As we all know in Warband the stages of the game are clearly defined. You start off as nobody and you decide how you go about your playthrough. Will, you be a bandit, a merchant, leader of a Warband, a noble Knight, or a Superstar Tournament Contestant. The early game had a plethora of options. However, the midgame you could decide to be a Mercenary in service of a King, a Lord or a Merchant albeit hopefully with a bigger caravan guard. Finally, in the late game, you tended to either be a Marshall leading your faction to rule Calradia or a King of your own faction with the same goal.
So my question for you all is what different ways to play would you like to see that you haven't already, or what have you seen in dev blogs or Gamescom footage that gets you excited to play as say a bandit, or merchant, or something new? Is there anything you would like to see expanded upon already existing types of playstyles?
Personally I would like to see merchants extend further into the late game where you could use your immense wealth to influence lord and kings and to ultimately control the balance of power of Calradia in a very Game of Thrones - Iron Bank sort of way. Or toward the early game side of things and just being simple townsfolk taking on tasks to deliver grain to the local town market, or live as a humble farmer and slowly build your industry into a global grain monopoly. And finally, I would like to see being a mercenary as more viable, since a month in-game time in Warband was practically forever, contracts should be shorter in Bannerlord. I'd like to see the ability to negotiate a contract with a lord or King and have those same kings and Lords bid for your employment-based off your companies legendary renown. Let us add some backstabbing and side switching in there as well, with consequences for doing so, you are after all a sellsword, let us sell our swords.
So what would you all like to see?
I've been lurking around the forums for a while and I'd thought I'd make a thread about what we can expect / what we would like to see in the Early, Middle, and Late game in terms of playstyles for the singleplayer campaign. Hopefully, I reviewed the Forums rules correctly and this is in the correct spot and there were no duplicate topics I could find.
On to the down and dirty. As we all know in Warband the stages of the game are clearly defined. You start off as nobody and you decide how you go about your playthrough. Will, you be a bandit, a merchant, leader of a Warband, a noble Knight, or a Superstar Tournament Contestant. The early game had a plethora of options. However, the midgame you could decide to be a Mercenary in service of a King, a Lord or a Merchant albeit hopefully with a bigger caravan guard. Finally, in the late game, you tended to either be a Marshall leading your faction to rule Calradia or a King of your own faction with the same goal.
So my question for you all is what different ways to play would you like to see that you haven't already, or what have you seen in dev blogs or Gamescom footage that gets you excited to play as say a bandit, or merchant, or something new? Is there anything you would like to see expanded upon already existing types of playstyles?
Personally I would like to see merchants extend further into the late game where you could use your immense wealth to influence lord and kings and to ultimately control the balance of power of Calradia in a very Game of Thrones - Iron Bank sort of way. Or toward the early game side of things and just being simple townsfolk taking on tasks to deliver grain to the local town market, or live as a humble farmer and slowly build your industry into a global grain monopoly. And finally, I would like to see being a mercenary as more viable, since a month in-game time in Warband was practically forever, contracts should be shorter in Bannerlord. I'd like to see the ability to negotiate a contract with a lord or King and have those same kings and Lords bid for your employment-based off your companies legendary renown. Let us add some backstabbing and side switching in there as well, with consequences for doing so, you are after all a sellsword, let us sell our swords.
So what would you all like to see?






