Callum needs to stop pissing around. Perfect example of this "much better and deeper combat system" is having to hit a ****ing guy 25 times, with constant blunts of 2 damage, kill you in 2 hits and skip around like he's Heidi in spring. It's a joke.
absolutely agree, really bad that these issues were highlighted at the start of the alpha/beta and were echoed by all of the new people coming into it for months, but they didn’t make changes. now it’s being echoed again by new people at EA. really hope TW take this advice and make the necessary changes.
This was a recent reply by Callum to a negative review on steam. I think it's safe to say that we are being ignored...
the last like 4 (?) patches have not addressed anything combat or balance related so they're either working on a massive big overhaul (doubt) or they consider everything alright...
I think it's safe to say they aren't considering the response Callum gave. And I also think it's safe to say that if they were, they could ****ing communicate with us?Their focus right now is clearly stability/bug fixes. If you recall Taleworlds did push out a big melee overhaul in b.0.7 or b.0.8, but it was such a mess they reverted back to the current melee system. I think it’s safe to say they are reworking the melee mechanics but it’s taking time to reformulate.
I think it's safe to say they aren't considering the response Callum gave. And I also think it's safe to say that if they were, they could ****ing communicate with us?
It's very clear that they believe that the current combat is more superior and only requires that 'we look at the game from a fresh set of eyes and play around with it before passing final judgement'. Currently they don't believe anything is wrong with the combat, we only need to get used it they say..Anyone who has been around long enough knows that Taleworlds is not as responsive as most of us on the forums would like. Regardless I’d be surprised if we don’t have a melee overhaul in the next month or two.
Do understand that the patches now are focused around crashes and bugfixes. but the last 2 beta patches were a joke. If they're working on a big melee change that'd be good but I'm not so sure about that.Their focus right now is clearly stability/bug fixes. If you recall Taleworlds did push out a big melee overhaul in b.0.7 or b.0.8, but it was such a mess they reverted back to the current melee system. I think it’s safe to say they are reworking the melee mechanics but it’s taking time to reformulate.
As a community manager he's somewhat obliged to respond to us? Especially considering the immense amount of complaints...
It's very clear that they believe that the current combat is more superior and only requires that 'we look at the game from a fresh set of eyes and play around with it before passing final judgement'. Currently they don't believe anything is wrong with the combat, we only need to get used it they say..
Do understand that the patches now are focused around crashes and bugfixes. but the last 2 beta patches were a joke. If they're working on a big melee change that'd be good but I'm not so sure about that.
This was a recent reply by Callum to a negative review on steam. I think it's safe to say that we are being ignored...