E3 2018: Soon

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Arvenski 说:

Holy **** there's a secret message!

https://www.reddit.com/r/Games/comments/8q446n/e3_2018_cyberpunk_2077/e0gc73w/

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Arvenski 说:
IIRC Skyrim Special Edition is just a re-release of Skyrim with all the DLCs and some code improvements for modders. My impression was that Bethesda was mainly giving the Skyrim cash cow's tits one more pull.
Relevant:

:lol:
 
Todd Howard destroyed my soul, I will buy everything from bethesda, forget everything I said
 
Cant wait for Cyberpunk 2077. But i personally think that the more blade runner it feels like the more i'll like it.


Had a bit of a GTA V vibe outta the trailer, which is kinda bad IMO. Must be that sun with no fog or cloud.
 
The Cyberpunk trailer killed basically all interest I had in the game. It makes it look like a heavily-scripted ****efest instead of the immersive sim the base material calls for.
 
Tennessee Jack 说:
The Cyberpunk trailer killed basically all interest I had in the game. It makes it look like a heavily-scripted ****efest instead of the immersive sim the base material calls for.
:lol:
 
Well it sure didnt hit the right spot like all the witcher 3 trailers did. I remember when i saw them i was so pissed and kinda depressed cause of my then terrible pc.

I still cant wait for it but hype is diminished for sure.
 
Also, the hidden text in the trailer:

It's been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and... went dark. Normal procedure for these kinds of things - you announce a game and then shut up, roll up your sleeves, and go to work. We wanted to give you The Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.

As soon as we concluded work on Blood and Wine we were able to go full speed ahead with CP2077's pre-production. But we chose to remain silent. Why? At some point, we made a decision to resume talking about the game only when we have something to show. Something meaningful and substantial. This is because we do realise you've been (im)patiently waiting for a very long time, and we wouldn't want anyone to feel that we're taking this for granted. On the contrary - it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too :smile:.

But to the point. Today is the day. If you're seeing this, it means you saw the trailer - our vision of Cyberpunk, an alternative version of the future where America is in pieces, megacorporations control all aspects of civilised life, and gangs rule the rest. And, while this world is full of adrenaline, don't let the car chases and guns mislead you. Cyberpunk 2077 is a true single player, story-driven RPG. You'll be able to create your own character and..., well, you'll get to know the rest from what we show at our booth at E3. Be on the lookout for previews!

Before we finish, you probably have some questions, right?

When? When we told you we would only release the game when it's ready, we meant it. We're definitely much, much closer to a release date than we were back then :smile:, but it's still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us - it's the beauty of being an independent studio and your own publisher.

How big? Seriously big, but..., to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we'll do this before we start talking about any pre-orders or ask anything of you.

Free DLC/Expansions/DRM? Expect nothing less than you got with The Witcher 3. As for DRM, CP2077 will be 100% DRM-free on PC.

Microtransactions? In a single player role-playing game? Are you nuts?

Once again, thank you for your patience. If you have a minute, do visit cyberpunk.net and share your opinion (about anything) with us. We read everything you post and we treat it very seriously.

Yours, CD PROJEKT RED Team


And here is cyberpunk 2020 creator with cd projekt red dev today (mike pondsmith is directly involved with the game

https://mobile.twitter.com/gamebowski/status/1005930045666295810
 
I don't really see it being a sim, but I also seriously doubt that CDProjekt would put out something akin to GTA. Have a little faith, here. As for being scripted, well, so is Witcher 3. It's non-linear but all of the quests/missions are scripted.
 
I don't care much for the sci-fi setting and I wouldn't care at all, but hey, is CD Projekt Red, the guys behind my favourite game in 20 years of gaming, the one that after 120 hours I STILL HAVEN'T FINISHED CAN YOU BELIEVE THAT, so I trust them no matter what and I'm pretty hyped nevertheless.
 

YES YES YES PLEASE YES

Holy **** that was an arch-vile in the trailer. This is looking very Doom 2, and I'm ok with that.
 
Orion 说:
I don't really see it being a sim, but I also seriously doubt that CDProjekt would put out something akin to GTA. Have a little faith, here. As for being scripted, well, so is Witcher 3. It's non-linear but all of the quests/missions are scripted.

I think immersive sims are the best way to adapt tabletop RPG's into singleplayer computer games. Basically I wanted it to be a good open-world Deus Ex game. Realistically I expected cyberpunk Witcher, but it's just not what I'm interested in.

Also, lol:

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BJ Blazkowicz was a nice, well written character.
Wolfenstein 2 was nice, another solid single player shooter, like the one that came before it, but had a terrible, anticlimatic ending.
So, now FOR THE REAL CLIMAX...



Play as the Blazkowicz sisters in a coop-oriented sequel set 20 years after the events of Wolfenstein 2 in Paris. Meh?

 
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