Frankly, I don't know what to tell you. This siege to me looks nothing like Warband, aside of the fact that you have plenty of soldiers, a castle and plenty of soldiers that are inside the castle. The arrows bouncing off the walls are, imo, related to the physics engine that allows you to throw stuff down the murder hole - and notice how the items being thrown don't just vanish, killing a soldier holding a pot makes it tumble down the hole along him, hurting men assaulting the gate anyway. Improved AI is also visible, notice how enemy infantry stays in gate keep and only archers man the walls until they're breached, same goes for your men staying out of obvious deathtrap by the gate. And I don't really consider the Bannerlord siege engines only cosmetic upgrade over what mods had in Warband, cause... what mods had those? Actually working catapults, battering rams and whatnot that AI could handle from both, attacking and defending side? I don't recall any, but then again, I haven't played many mods lately or multiplayer at all, so maybe I'm wrong.




