In Progress [e1.7.0] BTS chooses forest maps in plain areas

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No, I didn't use any mods.


Knight at Arms
Summary: Ever since the new Battle Terrain System has been implemented I've noticed a strange thing: there are many areas on the world map, which are a plain terrain, not even a single tree. Yet, when the fight starts, the algorithm chooses the forest scene for some reason. It happens in many places on the world map: river crossings, shores, plain terrains. Attaching a screenshot with one of the examples.
How to Reproduce: Try initiating a fight in the mentioned above areas (also try fighting in the area on the attached screens - it is nearby Nevyansk castle). You'll notice that the scene chosen by the algorithm is probably wrong.
Have you used cheats and if so which: No
Scene Name (if related): You may start with an area near Nevyansk castel, as on the screens attached, but, as I mentioned, the problem shows itself in many different (and inappropriate for the forest map) areas on the world map.
Media (Screenshots & Video): Screens
Computer Specs:

MArdA TaleWorlds

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Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
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