Resolved [e1.5.3] Game crashes after losing a siege battle

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版本号
e1.5.3
分支
Beta
使用过模组或未使用过模组
是,我添加了模组。

Lesbosisles

Knight at Arms
Game crashes every time I lose the siege battle and get captured by enemy. Note, that the game crashes ONLY if a actually play the battle - if I use an auto calculation for a fight, no crash follows.

I was using a mod "Settlement Icons" mod and when I got crash, I tried to play the battle without it - and the game crashed again. After that I tried using an auto-calculation - no crash.

Then I turned the mod back on and tried to play the battle again - crash. Then I tried auto calculation with "Settlement Icons" on - no crash.

I'm not sure if it's the original game problem, or "Settlement Icons" corrupted the save (though it's a very light mod, it shouldn't do any harm to a save file in theory). In any case, I've applied a save file just before the siege, so you, fellas, may test it. I've also sent two crash reports, the screens are attached here: one report was sent with the mod on, another - without the mod.

Kinda game breaking stuff, so it needs to be fixed (if there's not Settlement Icons' fault, of course).

Crash report identifier screens
Save file link (use the white button to download it)
 
最后编辑:
I generally figure when there's a crash it sends a crash report, so I don't post stuff here. But where I've crashed some is when I start a siege battle then stop it. Either retreating or, if I'm the defender, looking at it & reconsidering. If I decide to play out the battle it will play it out & then at the end it gives me stats, then crashes when I close the stats. Hasn't happened a lot, since I don't lose often (I try to avoid losing situations, lol), but it seems fairly consistent that if I pause the battle, then restart it, at the end it crashes. (I think in every situation like this I also lost when I restarted, but I'm not sure).
 
Hi, the QA team could not reproduce this issue. Are you still having the same problem on our current build? If yes, can you try removing your mods following this article and try to recreate this on an unmodded new game?
 
Hi, the QA team could not reproduce this issue. Are you still having the same problem on our current build? If yes, can you try removing your mods following this article and try to recreate this on an unmodded new game?
I forgot to mention that the problem disappeared with the hotfix x which followed right after I posted a big report. No more crashes.
 
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