[e1.2.0] So, the game seems to be completely broken at the moment

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Wow, maybe it's because I never played the original Mount and Blade much. Maybe it is because I bought this game knowing it is Early Access, but I see a lot of complaints here that seem a little unreasonable. Me, I'm having fun. I played about 20 hours to get an understanding, then I eliminated all my saves. Started over in a sandbox mode, forget the talk to the noble quests, the Character I'm playing would not want to attract their attention. I'm an itinerant smith. I wander the land killing looters with my body guards. I take the weapons I loot from them and smelt them down. Becoming a better smith. I'm having fun. I'm testing the game from a somewhat different stand point - the individual who cares nothing about the Nobles, or Wars... except as they interfere with his lively hood. Nobles taking over a battle against looters and taking most of the loot. Seiges on a city that has a good price on hardwood for charcoal. To me it is interesting, and the game is letting me do it. As far as the problems I mentioned - life in the world he lives in, he'll get past it. Just thought I'd add that someone new to the game is having fun with it while you are all arguing about code and how you are disappointed with it. Maybe you should just chill out and rediscover the game. My opinion.

We are here to provide critique, that's the whole point of early access. We are not here to fawn all over the developers, and doing so will not produce a better game.
 
We are here to provide critique, that's the whole point of early access. We are not here to fawn all over the developers, and doing so will not produce a better game.
yea. I've played many early access games. Critique, not whining though. All I have seen here is whining. IT IS EARLY ACCESS. All I did was provide counter point to the incessant whining(not critique in most cases). There will be bugs, there will be fixes that cause more bugs. Stuff will added, and perhaps stuff will be taken away. All part of the process. In fact I was critiquing the critiques, so yes it may look like fawning to you. It was not - it was a critique of the whiners. Have a better day.
 
yea. I've played many early access games. Critique, not whining though. All I have seen here is whining. IT IS EARLY ACCESS. All I did was provide counter point to the incessant whining(not critique in most cases). There will be bugs, there will be fixes that cause more bugs. Stuff will added, and perhaps stuff will be taken away. All part of the process. In fact I was critiquing the critiques, so yes it may look like fawning to you. It was not - it was a critique of the whiners. Have a better day.

So here's the problem with this, the fact that you are calling people whiners leads me to suspect that you will view any and all criticism in the same way. This is not helpful, and it's definitely not mature.

You do not need to keep reminding everyone that the game is early access, this doesn't add to the discussion in any way, and instead comes across as an attempt to silence feedback. TaleWorlds won't thank you for this in the long run, and neither will the community.
 
5. War/peace seems to be pretty random at this point, with no underlying reasoning behind it.
It is a pure random. And nothing else.

Why? Becouse if your faction declared peace\war with faction that you dont want - you can just reload and get rid of it.
 
So here's the problem with this, the fact that you are calling people whiners leads me to suspect that you will view any and all criticism in the same way. This is not helpful, and it's definitely not mature.

You do not need to keep reminding everyone that the game is early access, this doesn't add to the discussion in any way, and instead comes across as an attempt to silence feedback. TaleWorlds won't thank you for this in the long run, and neither will the community.
OK, I'm glad that you felt the need to tell me that. I don't value your opinion and consider it worthless... but thanks ever so much for critiquing my critique of those critiques that seemed like whining. Also, Telling people it is early access because there are people who buy early access expecting a finished game, not an early access one seems reasonable. (Did I mention that the game is early access?) I am sorry I did not hop on the bandwagon of whiners who think the game should have all these assets right now. Please have a nice day.
 
So, the last beta branch seems to broke the game completely:

1. Economy: broken due to unstoppable nerf-spree, mad prices on armour and weapon, bankrupt cities, useless and very vulnerable caravans.
2. AI: completely broken, unable to defend a settlement, unable to gather armies and just wandering around like the bee-swarm, afraid to get close to the player's party, unable to understand that if there are 200 recruits in Lord's party, they won't win the fight against 100 men of tier 4-5.
3. Quests: people report they are still bugged and there very few of them (If you live in the village, you've got nothing else to do except for killing men from other villages, losing daughters and deliver herds etc.)
4. Perks: the majority of them do not work (players made a big list of broken perks, which were broken since the very start of the game).
5. Diplomacy: broken, Factions declare wars and make peace treaties endlessly, making the whole situation look absurd: declaring war today, declaring peace the next day just to declare war again in the second half of the same day.
6. Relation system: it is almost impossible to gain a high relation with the lords except for voting for policies and fiefs. But there are so many ways to make Lords and Nobles go mad that I almost always end up with -100 relation with almost every clan in Calradia. Like, why the hell if I execute the Lord of another faction, ALL Calradia starts hate me like I've finished the local Guardian Angel? And if you decide to imprison Lords instead of executing them, they will escape in the next 3 days and respawn with the ready-to-go army, raiding your villages and annoying you over and over again.

Yes, this is an Early Access and I can always revert to the previous version, but that's not what really bothers me. What troubles me the most is that the devs do not pay attention to the problems which should be quite easy to fix (like broken perks or NPC stacks in the city center), making some senseless nerfs over and over again instead. Moreover, often they create new problems (like broken economy in the latest Beta-branch) and the list of unsolved problems gets fatter and fatter.

So, dear Taleworlds, please, listen to your community, you've done enough economy nerfs (even more than enough), and pay your attention to the problems which really brake the game! Fingers crossed, we'll see a hotfix for broken economy in Beta-branch. Otherwise, the game is just really unplayable in the current state.
You are commentating on Beta not EA, as others said commentate in normal manner, not that. And alot of the so called economy nerfs is more about people crying how they can not take that before it was was too easy to earn money it should not be possible to earn 10 k every day passively, and safely from caravans, it says a bit that I haven't had money problems in any of my games at any point yet...
 
OK, I'm glad that you felt the need to tell me that. I don't value your opinion and consider it worthless... but thanks ever so much for critiquing my critique of those critiques that seemed like whining. Also, Telling people it is early access because there are people who buy early access expecting a finished game, not an early access one seems reasonable. (Did I mention that the game is early access?) I am sorry I did not hop on the bandwagon of whiners who think the game should have all these assets right now. Please have a nice day.

I don't value you at all, let alone your opinion. Not that it's really an opinion, as much as an attempt to silence those you don't agree with. Pathetic.
 
You are commentating on Beta not EA, as others said commentate in normal manner, not that. And alot of the so called economy nerfs is more about people crying how they can not take that before it was was too easy to earn money it should not be possible to earn 10 k every day passively, and safely from caravans, it says a bit that I haven't had money problems in any of my games at any point yet...

you haven't had money problems because caravans weren't the source of player currency inflation lol
 
I don't value you at all, let alone your opinion. Not that it's really an opinion, as much as an attempt to silence those you don't agree with. Pathetic.
Oh god you 2, get a room... I semi agree with the other person it's too much when alot of people complain about something that was voted in by the community, if you checked it around the time the patch came up it was a developer putting a vote in forum so saying they don't listen is whiny and is wrong...
you haven't had money problems because caravans weren't the source of player currency inflation lol
Yeah getting 15 k just a with just a bit too much money on my hand, then I start getting several times my main expenses every day and the caravans earning themselves in, in just 1 month is way too overpowered compared to the workshops...
 
And main reason why you have millions in your bank - is that you have nothing to spend it on.
Might be, but being able to easily buying the best armor in the game to all your companions shows how many times it's easier to earn money then Mount and blade warband which is the best way to compare it right now
 
Might be, but being able to easily buying the best armor in the game to all your companions
Right now I am totaly sure you have never seen the best armor. How much it costs do you think?

(i am not even sure that it is the best armor)
(there is no fine or lorldy one like in warband)
 
Economy is no longer a no brainer. How is that bad?

Before the income of caravan and shops was way too high.

Even if it costs 200k that is easy doable.
 
So here's the problem with this, the fact that you are calling people whiners leads me to suspect that you will view any and all criticism in the same way. This is not helpful, and it's definitely not mature.

You do not need to keep reminding everyone that the game is early access, this doesn't add to the discussion in any way, and instead comes across as an attempt to silence feedback. TaleWorlds won't thank you for this in the long run, and neither will the community.

Not every critique is magically justified. That's not how any of this works.

And yes we can and should remind that this is EA. That is the only way to keep peoples expectations at a somewhat reasonable level.

We should do that so that discussion are fruitful and not pile of salt and whining. In order for having a fruitful discussion which is aimed at knowledge you have to dismiss and shut out ideas and behavior which contradicts that way of thinking and acting.

We should not care at all what anybody expected but how to improve on what we got.

If people want a flame war they can go do 9gag or whatever and do it there.
 
Economy is no longer a no brainer. How is that bad?

Before the income of caravan and shops was way too high.

Even if it costs 200k that is easy doable.

It is still a no brainer because once you get to the point where you can reliably defeat other armies, you'll still be rolling more money than you could ever reasonably spend. All this change did was make it more annoying and inconvenient to get to that point where money doesn't matter. Like I said earlier, caravans are not the source of player inflation and this nerf really didn't even change how easy it is too make money with or without caravans. It just made dealing with caravans generally more annoying and inconvenient.
 
That's perfectly normal for this stage, you fix or change one thing, and it will unbalance or break another. This is complex game and one thing influence other. Some new problems will reveal themselves only by playing the game.

Devs are releasing updates every week, it's not like they are sitting and breaking things on purpose. So stop ranting and if you find a problem or bug, report it or discuss it in normal matter. That's the only way you can help fix things.
This right here. Sometimes things also get turned off as well because they're pointless in their current state or they're causing unseen issues.
 
Caravan stuff is kinda strange, they couldn't keep it the way it was, because it was just free money, but at the same time now it's useless, will probably change in the future.
My caravan oddly enough started pulling me 1900 denars on the first day I sent it out, it cost 18k now though for some reason.... i'm not sure what the new median income is for caravans but that is not only the highest I have ever had in the first week of running a caravan but also rivals my highest caravan income of like 2.1k.
 
The problem isn't that getting money should be made easier or more difficult. The problem is that the game should offer more things you can spend your money on (ie sending gifts to other nobles to gain favor, hosting a feast, etc.). Where are the old features?

Side note: in Warband, during tournaments, vassals and nobles would gather for a feast. You could consult with them there if you could not find them in the fields or impress a noblewoman by dedicating your victory to her, etc. The game had so many unique features apart from constant fighting in the fields or at castles that it makes Bannerlord look like a combat simulator.

The original Mount and Blade had dynamic events, unique storylines, quests that involved rescuing captured allies - all features that made the game feel less like a grind to conquer the map.
 
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