Resolved ?[e1.1.0] Old graphics bug return

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Have this issue several times after update to e1.1.0.
d8ee9f7184270bef052dcba93354b323.png
My PC's configuration:
Intel Core i7-6700K
GeForce GTX 980 Ti
8 GB DDR4 RAM
Game is running from SSD.
My video and performance settings:
3f455ce8216ea97db8c0ccbabf084f81.png
7b3f64f500c5cc72aef370e29cb8c2f5.png
44698395a063b592189e03e9d6232008.png
 
Have this issue several times after update to e1.1.0.
d8ee9f7184270bef052dcba93354b323.png
My PC's configuration:
Intel Core i7-6700K
GeForce GTX 980 Ti
8 GB DDR4 RAM
Game is running from SSD.
My video and performance settings:
3f455ce8216ea97db8c0ccbabf084f81.png
7b3f64f500c5cc72aef370e29cb8c2f5.png
44698395a063b592189e03e9d6232008.png
Can you please tell me if it's comfortable for you to play the campaign during battles with maximum number of troops or at least with 100-200 on both sides? Thank you.
 
Can you please tell me if it's comfortable for you to play the campaign during battles with maximum number of troops or at least with 100-200 on both sides? Thank you.
Sure. I have almost comfortable gameplay in 500 vs 500 troops with rare FPS drops. 200 vs 200 is running stable with very rare drops to 50 fps at the start of the battle, when many characters attack from both sides.
 
Sure. I have almost comfortable gameplay in 500 vs 500 troops with rare FPS drops. 200 vs 200 is running stable with very rare drops to 50 fps at the start of the battle, when many characters attack from both sides.
Thank you again.
Hope devs solve this problem. Also I have already seen similar comments on this bug, so maybe they are already aware of it.
 
Hello, thanks for reporting this problem. Unfortunately, we were unable to respond to this thread when it was first created. We believe the issue may have been resolved since the creation of this topic. If you are currently experiencing this issue with the latest live or beta versions of the game, please update this thread so we can forward this issue to the team for investigation.
 
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