SP Native Dusselmod v1.2 0.960 Compatable!

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Download Link, v1.2: https://www.mbrepository.com/file.php?cid=1&id=814


This is the second version of Dusselmod it's not much diffrent except that it's 0.960 compatable!

Features

Looters Replaced by River Pirates

Outlaw Deserters

New Faction that replaces the Rhodoks called the Outlaw Confederacy.

Units (all in outlaw confederacy)

River Pirates
Bandits
Mountain Bandits
Steppe Bandits
Sea Raiders
Brigands
Forest Bandits
Outlaw Longbowmen (New Unit!)
Knight Bachelors (New Unit!)

Credits
MassacrMan (for giving me the idea to upgrade to 0.960)
 
Well, i'm glad to have helped point that out. Downloading and looking forward to showing those Nords what those sea raiders can do!

P.S. I think you linked to the filefront uploading page by accident.
 
MassacrMan 说:
Well, i'm glad to have helped point that out. Downloading and looking forward to showing those Nords what those sea raiders can do!

P.S. I think you linked to the filefront uploading page by accident.

I just realised that a few minutes ago, it's fixed.
 
Nice always wanted to play a bandit faction!Downloading now!

[EDIT] Just noticed that

Outlaw Longbow men (New Unit!)


Don't have any boots lol, its a bit weird seeing them in mail but no boots,not sure if its meant to be this way just thought I'd Post it.

Knight Bachelors (New Unit!)<--- Haven't come across these yet but I'm assuming the same may be true for them(its not), other than that, it rules!  :twisted:

[EDIT#2]Knight Bachelors <--- Did you make sure to give them enough riding skill? For me they just stay at spawn point when mounted.If i tell them to dismount they move like normal.
 
ShadowofDeath92 说:
Nice always wanted to play a bandit faction!Downloading now!

[EDIT] Just noticed that

Outlaw Longbow men (New Unit!)


Don't have any boots lol, its a bit weird seeing them in mail but no boots,not sure if its meant to be this way just thought I'd Post it.

Knight Bachelors (New Unit!)<--- Haven't come across these yet but I'm assuming the same may be true for them(its not), other than that, it rules!  :twisted:

[EDIT#2]Knight Bachelors <--- Did you make sure to give them enough riding skill? For me they just stay at spawn point when mounted.If i tell them to dismount they move like normal.

Hmm, I just fixed the longbowmen, as for the knight bachelors I'm not really sure because I gave them all a riding skill of 5 and I belive thats enough to ride a warhorse. (I'll release a small patch to fix these things)

Sorry about all the bugs, I was very tired when I was working on it lol, so I guess my mind wasn't as sharp that day.
 
ShadowofDeath92 说:
Nice always wanted to play a bandit faction!Downloading now!

[EDIT] Just noticed that

Outlaw Longbow men (New Unit!)


Don't have any boots lol, its a bit weird seeing them in mail but no boots,not sure if its meant to be this way just thought I'd Post it.

Knight Bachelors (New Unit!)<--- Haven't come across these yet but I'm assuming the same may be true for them(its not), other than that, it rules!  :twisted:

[EDIT#2]Knight Bachelors <--- Did you make sure to give them enough riding skill? For me they just stay at spawn point when mounted.If i tell them to dismount they move like normal.

I fixed the knight bachelors, I also released v1.2, i'm not going to make a new thread about it since I don't want to spam up the pioneers guild, I'll replace all previous releases with 1.2 that fixes various bugs.
 
This is the only mod i've been playing for the past couple of days, i'm quite suprised how well Sea Raiders are standing up against Swadian and Vaegir armies.
 
If you think searaiders are tough, you should try their archer equivilent (outlaw longbowmen) I have about 50 of them in my army and they have been mowing down every infantry and cavalry charge yet.
 
Yeah I noticed that too, I had group with about 3/4 archers and the rest sea raiders. I went against a swadian Caravan, and of course the 32ish caravan guards all come charing at my line of troops. My archers immediately let loose their arrows and killed about 15 Caravan Guards and their horses before my sea raiders butchered the rest, I was one happy commander.
 
Massacrman:

At a glance I thought the screenshot was a bug report.  :lol:

Nice bloodshed.

Good work, Dussel.
*thumbs up*
 
I dont know if you have fixed this but here we go anyway when ever my knight bachelors take the field they have no weapons
 
thats fixed in version 1.2 which can be found here:
https://www.mbrepository.com/file.php?cid=1&id=814

and here:
http://files.filefront.com/Dusselmod+12zip/;10956138;/fileinfo.html
 
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