Dungeons and caves!

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xxxaziral

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In warband a part from sieges and battles in open fields and bandit hideouts who are also in open field ,i always desired caves and dungeons with enemies and puzzles to take a break from wars and enjoy a little quest.
That's why my greatest desire for bannerlord is adding dungeons and caves for quests of bandits and treasure hunting!
 
Yeah, that could be cool. I agree, Turn bandit hunting into a dungeon delve; it could be something to do while your armies are building back up during peace time. Only allow your companions to go in with you to feel like an adventuring party.
 
Yeah, that could be cool. I agree, Turn bandit hunting into a dungeon delve; it could be something to do while your armies are building back up during peace time. Only allow your companions to go in with you to feel like an adventuring party.
Yeah why are we always doing stuff in open areas?
 
In Viking Conquest or Brytenwalder I enjoyed the varius hidden places, like Odins cave etc where you could explore and find some tresures.

Would be good to see that in Bannerlord aswell.
 
I want house-to-house fighting, and fighting in chokepoints like narrow valleys and gorges.

Yea I know, the AI can't really hack it on anything other than a relatively flat plain, and pathfinding is hard on developers and CPUs.
 
The Sea Raiders hideout is a cool viking pirate cove with dungeons. It's nice, even if it makes little sense that the hideout has a shoreline but it's located 40km inland :ROFLMAO:

Maybe the devs should make two, one for "close to shore" and another one set close to a river, to improve immersion.

Still, the amount of battle scenes is kinda low, in my opinion. I know that the battle editor gives you many options, but when it comes to the actual campaign map, it seems they're not very evenly distributed, and most of the times I see the same "forest-and-creek", "rolling green hills" and "snowy mountainside"
 
Well, given how early into early access we are, I think it makes sense. Implement complex systems and figure out balance now, and add greater content variety later.
 
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