Really? What is the point of this reaction? All he's saying is that this is/was a suggestion thread, not a rant thread.Thokan said:*****ing about *****ing?
Really? What is the point of this reaction? All he's saying is that this is/was a suggestion thread, not a rant thread.Thokan said:*****ing about *****ing?
Merely *****ing about the *****ing of useless *****ing.Thokan said:Jordan_The_Noble said:Please, lets stop *****ing about this now.. simply make a suggestion thread if you have an issue as this is getting on my tits.
*****ing about *****ing?
Riding with a gun isn't uncommon. Shooting from horseback lasted all the way through the Civil War era and even into WWI. It takes people years of practice to be anything near effective when shooting from horseback. This is why I think that only the accuracy of the guns while on horseback, and only on horseback, should be greatly reduced, when you're moving or standing still, as horses never really stop moving, and since the soldiers of the Napoleonic Wars were not by large masters of their craft, it would make sense to go with that suggestion more than anything else previously suggested.jbebes said:I suggest that you get rid of being able to equip guns on a moving horse, or just all together and for dragoons to shoot, just dismount. Riding with a gun is really silly if you think about it. Unless your horse's chest is screwed into a beyonet, your aim would be totally off and your guns will just be bouncing about.
McEwanMaster77 said:Riding with a gun isn't uncommon. Shooting from horseback lasted all the way through the Civil War era and even into WWI. It takes people years of practice to be anything near effective when shooting from horseback. This is why I think that only the accuracy of the guns while on horseback, and only on horseback, should be greatly reduced, when you're moving or standing still, as horses never really stop moving, and since the soldiers of the Napoleonic Wars were not by large masters of their craft, it would make sense to go with that suggestion more than anything else previously suggested.jbebes said:I suggest that you get rid of being able to equip guns on a moving horse, or just all together and for dragoons to shoot, just dismount. Riding with a gun is really silly if you think about it. Unless your horse's chest is screwed into a beyonet, your aim would be totally off and your guns will just be bouncing about.
Just my input.
McEwanMaster77 said:it would make sense to go with that suggestion more than anything else previously suggested.
TheBoberton said:Also, I dare say that a good solution to the dragoon 'problem' is something that will piss most people off;
Give all cavalry some form of firearm, bring dragoons up to par with heavy cavalry, then drop off the accuracy of all cavalry classes.
This would do a few things;
First, it would allow all cavalry to hold their own against dragoons, who currently have a monopoly on mounted firearms.
Second, it would eliminate the distinction between 'normal' cavalry and dragoons, thus getting rid of what is currently a class composed entirely of compromises.
Third, it would allow for infantry to have a more distinct advantage over cavalry in terms of firearm usage, due to all cavalry being less accurate than dragoons are now.
Also, the reducing of accuracy would make firearms more of a weapon to be used in the charge, against massed infantry, rather than something to be used at range against single targets.
Imperial Eagle said:McEwanMaster77 said:Riding with a gun isn't uncommon. Shooting from horseback lasted all the way through the Civil War era and even into WWI. It takes people years of practice to be anything near effective when shooting from horseback. This is why I think that only the accuracy of the guns while on horseback, and only on horseback, should be greatly reduced, when you're moving or standing still, as horses never really stop moving, and since the soldiers of the Napoleonic Wars were not by large masters of their craft, it would make sense to go with that suggestion more than anything else previously suggested.jbebes said:I suggest that you get rid of being able to equip guns on a moving horse, or just all together and for dragoons to shoot, just dismount. Riding with a gun is really silly if you think about it. Unless your horse's chest is screwed into a beyonet, your aim would be totally off and your guns will just be bouncing about.
Just my input.
I agree on the accuracy part - there have even been times that i have played as a cuirassier officer and killed many with pistols in "reiter style", needless to say a musket/carbine will do even better! On foot, the cav musket actually gets me more kills than the rifle through sniping, btw. Quite an overly accurate weapon, a result of the devs trying to use it to represent skirmisher muskets.
YourStepDad said:In my opinion, there is no debate that the accuracy on horseback should be drastically reduced. Not that drastically at close range though.
Thokan said:jbebes's would actually solve the problem, and that's why I have advocated removing of the firing from horseback.
Thokan said:Imperial Eagle said:McEwanMaster77 said:Riding with a gun isn't uncommon. Shooting from horseback lasted all the way through the Civil War era and even into WWI. It takes people years of practice to be anything near effective when shooting from horseback. This is why I think that only the accuracy of the guns while on horseback, and only on horseback, should be greatly reduced, when you're moving or standing still, as horses never really stop moving, and since the soldiers of the Napoleonic Wars were not by large masters of their craft, it would make sense to go with that suggestion more than anything else previously suggested.jbebes said:I suggest that you get rid of being able to equip guns on a moving horse, or just all together and for dragoons to shoot, just dismount. Riding with a gun is really silly if you think about it. Unless your horse's chest is screwed into a beyonet, your aim would be totally off and your guns will just be bouncing about.
Just my input.
I agree on the accuracy part - there have even been times that i have played as a cuirassier officer and killed many with pistols in "reiter style", needless to say a musket/carbine will do even better! On foot, the cav musket actually gets me more kills than the rifle through sniping, btw. Quite an overly accurate weapon, a result of the devs trying to use it to represent skirmisher muskets.
YourStepDad said:In my opinion, there is no debate that the accuracy on horseback should be drastically reduced. Not that drastically at close range though.
The thing is. Lowering the accuracy is exactly what has already been done and somewhat caused the dragoon to become such a ****ty class. The lowering of the accuracy is totally ineffective since as we touched upon beforem you dont really aim when you do drivebyes. All you need is the angle and close distance and you will probably hit since the bullet wont have time to spread, since its so close.
jbebes's would actually solve the problem, and that's why I have advocated removing of the firing from horseback.
YourStepDad said:Thokan said:Imperial Eagle said:McEwanMaster77 said:Riding with a gun isn't uncommon. Shooting from horseback lasted all the way through the Civil War era and even into WWI. It takes people years of practice to be anything near effective when shooting from horseback. This is why I think that only the accuracy of the guns while on horseback, and only on horseback, should be greatly reduced, when you're moving or standing still, as horses never really stop moving, and since the soldiers of the Napoleonic Wars were not by large masters of their craft, it would make sense to go with that suggestion more than anything else previously suggested.jbebes said:I suggest that you get rid of being able to equip guns on a moving horse, or just all together and for dragoons to shoot, just dismount. Riding with a gun is really silly if you think about it. Unless your horse's chest is screwed into a beyonet, your aim would be totally off and your guns will just be bouncing about.
Just my input.
I agree on the accuracy part - there have even been times that i have played as a cuirassier officer and killed many with pistols in "reiter style", needless to say a musket/carbine will do even better! On foot, the cav musket actually gets me more kills than the rifle through sniping, btw. Quite an overly accurate weapon, a result of the devs trying to use it to represent skirmisher muskets.
YourStepDad said:In my opinion, there is no debate that the accuracy on horseback should be drastically reduced. Not that drastically at close range though.
The thing is. Lowering the accuracy is exactly what has already been done and somewhat caused the dragoon to become such a ****ty class. The lowering of the accuracy is totally ineffective since as we touched upon beforem you dont really aim when you do drivebyes. All you need is the angle and close distance and you will probably hit since the bullet wont have time to spread, since its so close.
jbebes's would actually solve the problem, and that's why I have advocated removing of the firing from horseback.
Was it? I feel as accurate on horseback as ever.
TheBoberton said:Also, I dare say that a good solution to the dragoon 'problem' is something that will piss most people off;
Give all cavalry some form of firearm, bring dragoons up to par with heavy cavalry, then drop off the accuracy of all cavalry classes.
This would do a few things;
First, it would allow all cavalry to hold their own against dragoons, who currently have a monopoly on mounted firearms.
Second, it would eliminate the distinction between 'normal' cavalry and dragoons, thus getting rid of what is currently a class composed entirely of compromises.
Third, it would allow for infantry to have a more distinct advantage over cavalry in terms of firearm usage, due to all cavalry being less accurate than dragoons are now.
Also, the reducing of accuracy would make firearms more of a weapon to be used in the charge, against massed infantry, rather than something to be used at range against single targets.
Every cavalryman in the Napoleonic Wars carried at least one firearm, quite often more. To do otherwise was suicide.Maroon said:Besides being horribly historically inaccurate,
Cavalry are, by definition, a hit and run force. Giving them firearms won't change that.Maroon said:it makes all cav hit-and-run cav, including cuirassiers, who already have increased armor.
Is it better to have all the cavalry on a single team spam one class that is actually rather accurate whilst moving at relatively high speeds, compared to multiple that aren't?Maroon said:And whether or not the firearm would be too inaccurate to use on single targets, people on random servers would still try to do so.
Maroon said:TheBoberton said:Also, I dare say that a good solution to the dragoon 'problem' is something that will piss most people off;
Give all cavalry some form of firearm, bring dragoons up to par with heavy cavalry, then drop off the accuracy of all cavalry classes.
This would do a few things;
First, it would allow all cavalry to hold their own against dragoons, who currently have a monopoly on mounted firearms.
Second, it would eliminate the distinction between 'normal' cavalry and dragoons, thus getting rid of what is currently a class composed entirely of compromises.
Third, it would allow for infantry to have a more distinct advantage over cavalry in terms of firearm usage, due to all cavalry being less accurate than dragoons are now.
Also, the reducing of accuracy would make firearms more of a weapon to be used in the charge, against massed infantry, rather than something to be used at range against single targets.
Nonononono, never! Every cav class has an officer rank with a pistol now, which is more than enough! Besides being horribly historically inaccurate, it makes all cav hit-and-run cav, including cuirassiers, who already have increased armor. And whether or not the firearm would be too inaccurate to use on single targets, people on random servers would still try to do so.