Download The Deluge v1.010 for M&B:Warband 1.168+ (11.11.2017)

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Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
Version 0.93 is ready for downloading...


Download  The Deluge 0.93 installer (at GoogleDrive)
Download  The Deluge 0.93 zip archive (at GoogleDrive)



Dedicated server files:
Download  The Deluge 0.93 dedicated server (at GoogleDrive)


List of changes 0.92 -> 0.93:
- many changes in troops, skills and items
- new armors, weapons, horses...
- Holy Roman Empire Invasion troops added
- fixed missing some winter textures in towns
- a lot of bugfixes
- some classes are now available only in "organized battle" (event) mode. Admins can turn this mode easily on and off in admin panel or by writing "event" in the console (F5)
- some larger maps are now available only in "organized battle" mode or when number of players on the server is 40 or higher
- few new maps, chages to some of the old maps
- small tweaks to some of the animations
 

Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
Version 0.94 is ready for downloading... A small (~10MB) patch this time, no need to download the whole thing again.


Download  The Deluge 0.94 patch installer (at GoogleDrive)
Download  The Deluge 0.94 patch zip archive (at GoogleDrive)


The Deluge 0.94 patch has to be installed on full 0.93 version, which can be downloaded from links below.

The Deluge from now on will again support WSE (Warband Script Enhancer version 4.2.4 and greater). However, WSE is not needed to play the mod - it just adds few more features (currently only some visuals and saved duel rankings, more features coming soon) for those, who want to use it. What's more, players with WSE can play on non-WSE servers, and players without WSE can play on WSE servers without a problem. So you can use it or not - it's your call this time. :smile:


Download  The Deluge 0.93 installer (at GoogleDrive)
Download  The Deluge 0.93 zip archive (at GoogleDrive)



Dedicated server files:
0.94 patch
Download  The Deluge 0.94 patch for dedic (at GoogleDrive)
0.93 full version (required for 0.94 patch)
Download  The Deluge 0.93 dedicated server (at GoogleDrive)


List of changes 0.93 -> 0.94:
- added WSE 4.2.4 support (WSE is NOT required to play the mod, it just adds some more features)
- Ranked Duel statistics are fixed (server needs to be runing on WSE to be able to save player stats, but players don't need WSE to play on Ranked Duel server and to display the statstics)
- added back smoke trail for thrown, lighted grenades (WSE only - client-side)
- switching between blunt and pierced attack for picks should be visible on weapon model (WSE only - client-side)

- some new items (like Flamberge)
- balance tweaks to troops and items
- few new maps added
- small tweaks on some of the old maps
- changed animation of drawing knives and daggers
- changed claymore overhead attack animation
- fixed some script errors
- fixed some of the tents going crazy on wind
- fixed enemy banners on invasion switching to faction banner on flagbearer's death
- added few winter textures in towns
 

Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
Version 0.95 is ready for downloading... It's a small patch, so there's no need to download the whole thing again.


Download  The Deluge 0.95 patch installer (at GoogleDrive)
Download  The Deluge 0.95 patch zip archive (at GoogleDrive)


The patch can be installed on The Deluge 0.93 or later (fixes from 0.94 are included in this patch). If you don't have The Deluge 0.93 or 0.94 already installed, you can download the full package from here:


Download  The Deluge 0.95 installer (at GoogleDrive)



Dedicated server files:
Download  The Deluge 0.95 dedicated files (at GoogleDrive)


List of changes 0.94 -> 0.95:
- command console switched from F5 to F9 key to prevent conflicts with build-in bot orders system
- fixed looted (picked up) items not being saved on round change
- fixed wrong animation and sounds for sheating/unsheathing swords
- dragoons and engineers can no longer dig trenches from horseback
- fixed some turkish troops not able to pick up their bows after dropping them
- same goes for their thrown weapons
- lighted-up grenades can no longer be put back into player's inventory. They're dropped on the ground instead
- fixed some animation bugs and conflicts with crouching and digging
- fixed missing kill indicator icon for twohanded swords
- removed some unused weapons (with missing models and textures) from the item list (in edit mode)
- shields (apart from the scottish buckler) are removed from swedish infantry units
- flamberge can no longer be carried in player's inventory, it will be dropped when switching to other weapon
- claymore still can be sheathed, but you can now carry only one such sword
- you can now buy only one claymore/flamberge at the round start
- fixed knives disappearing when dropped
- removed "misfire" text from the knives' description
- fixed HRE mounted bots ignoring "disallow mounted bots" admin setting
- added some fixes to player spawns during naval battles (hopefully this will prevent players sometimes spwaning in the water)
- fixed a bug with reloading arquebuses on horseback
- added more random color to new town building
- changed shader of town ground tiles - static shadows should now be displayed correctly on them
- some other minor fixes
 

Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
Version 0.96 is ready for downloading... small patch again.


Download  The Deluge 0.96 patch installer (9MB at GoogleDrive)
or
Download  The Deluge 0.96 patch zip archive (12MB at GoogleDrive)


The patch can be installed on The Deluge 0.93 or later (fixes from 0.94  and 0.95 patches are included in 0.96). If you don't have The Deluge 0.93 or later already installed, you can download the full package from below:


Download The Deluge 0.96 installer (275MB at GoogleDrive)



Dedicated server files:
Small patch for 0.93+ server files:
Download The Deluge 0.96 dedicated patch (9MB at GoogleDrive)

Full dedic server files:
Download The Deluge 0.96 dedicated files (105MB at GoogleDrive)


List of changes 0.94 -> 0.95:
- fixed grenades exploding in hands
- tweaked old tatar coats, since they were clipping badly with all boots
- added few more clan banners
- some other minor fixes and tweaks
 

Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
Small fix adding "The English Peasants" clan to 0.96 version:

https://drive.google.com/file/d/0By1v_5_0zIzcbi1LUzBuellUc00

It's optional, not needed to play the 0.96 version, though it's recommended since without it members of "The English Peasants" will appear as members of some other clan.


Just unpack it and copy to the main The Deluge directory, overwrite existing files.
 

Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
The Deluge version 1.010 is ready for downloading. It's a full release, so you don't need any previous versions of the mod.
Lots of changes and fixes. See changelog below for detailed info.


Download The Deluge 1.010 installer (261MB at MODDB)
or
Download The Deluge 1.010 installer (261MB at NexusMods)
or
Download The Deluge 1.010 installer (261MB at GoogleDrive)
or
Download The Deluge 1.010 zip archive (333MB at GoogleDrive)
or
Download The Deluge from Steam Workshop



Dedicated server files:
Download The Deluge 1.010 dedicated server files (133MB at GoogleDrive)


Version 1.010 changelog:
General:
- redid the UI for wider screens (16:9) and applied some fixes
- added complete polish translation
- added better version compatibility checks for safety reasons
- tons of fixes in names and texts (wrong names, typos, added missing texts etc.)
- added 9 new maps
- many small changes and fixes on old maps
- added new clan banners
- added moveable barrels of gunpowder, which explode when ignited or shot at ("spr_blackpowder_barrel")
- added new explosion effects and sounds
- added prop functionality to some doors using VAR parameters (setting hp in scene editor, adding damage filter)
- cannon ammo amount is now stored properly when packing/unpacking and transporting
- nerfed grapeshot cannon ammo
- AI should no longer be using broken melee weapons if they have undamaged weapons
- AI hussars will switch to swords when dismounted or being dehorsed
- fixed turkish-only music track plaing also for other factions
- added few modular scene props
- fixed a bug allowing to start bracing pikes during a jump
- fixed a bug allowing to "hide" an attack with X "charge" animation
- fixed personal/squad banner changing itself when dropping/picking-up
- fixed polls for bot number not working sometimes
- "reduce static mist" mod option replaced with "remove static mist"
- fixed sound of circling buzzards being too frequent and annoying
- pallisade and wood wall heaps are now correctly reset on round change, fixed missing use-texts
- fixed wrong HP on some doors after round change
- fixed bug with cannons being impossible to repair if they were left destroyed in previous round

Admin stuff:
- finished adding Admin Panel hints (also in polish)
- "Organized Battles" admin option now also allows to use special troops (engineers, generals...) in deathmatch and team deatchmatch modes
- added admin panel option and dedicated server command to turn off/on troop limits
- added admin panel option to auto-remove dropped banners
- dropped banners can also be removed manually by admin using "removebanners" command in F9 console
- fixed some F9 console commands not working properly
- added "reset" F9 console command for remaining game types (Sea Battles and Invasion)

Graphics:
- edited many flora textures for full antialiasing support and better performance
- fixed some minor problems with some textures
- fixed semi-transparent bark on few trees
- fixed squash_plant not disappearing during winter
- fixed white texture bugs on scene props "stone_1" to "stone_7"
- fixed holes in hussar armors
- tweaked most of player banners for better contrast-saturation
- tweaked lightning colors during thunderstorms

Game Modes:
- fixed broken spawns in Domination + added some tweaks and maps
- Domination flags can no longer be pulled down by mounted units
- added option to use Native bot command system instead of the new one
- fixed some issues with Duels and Duel rankings

Invasion:
- player's squad standard bearer now wields correct (player) banner
- player bots now respawn during supply rounds (if player has enough money)
- fixed players not getting gold for killing bots
- fixed wrong bot type spawned in squad when player is Commonwealth's Hajduk or Mercenary Pikeman

Sea Battles:
- fixed admin panel crashes
- fixed spawns at wrong positions (in the water)
- fixed a bug with all battle troops available after changing factions
- fixed not being able to spawn after choosing canoneer troop
- fixed musketeer and pikeman troops not getting armors or equipment
- Lion Pinnace is now playable in captains mode
- Full-Rigged Pinnace is now playable in captains mode
- fixed ship availability depending on map in captains mode
- improved camera controls while steering a ship (smoother movement for arrow keys, added mouse support)
- new option in Mod Options to turn off mouse camera controls for Sea Battles (to fix problems with game in windowed mode)
- fixed models and collision meshes of some ships
- added 3 more sea battle maps
- fixed missing sound when cannoball hits a ship
- fixed some player status indicators (eg. walking icon) not being shown

Troops:
- added all missing troop information on troop selection screen
- added missing spyglass to Tatar's Bey
- Common Tatar and Kazan Tatar have only 1 javelin pack now
- nerfed health of most of the Cossacks (-1 Ironflesh)
- swedish national troops now have proper swedish wams' instead of german ones
- improved shooting skill and agility of Swedish Dragoons, Musketeers and Mercenary Musketeers
- improved one-handed skill of Swedish Reiters and National Reiters
- removed burgonets from Swedish national pikemen
- added more Scotish outfits and armors to Swedish mercenary infantry
- removed shield skill from all troops
- added Rondartschier troop to Holy Roman Empire and removed shields from pikemen
- removed two-handed swords from Imperial pikemen
- removed tartan from Imperial musketeers
- removed helmets and breastplates from Polish Reiters (making them light cavalry)
- removed breastplates and shields from Polish pikemen
- improved fighting skills and reduced shooting skill of Cossacks' Infantryman
- improved shooting skill of Cossacks' Registered Infantryman
- removed polerams from Cossacks' Registered Infantryman
- improved Cossack Donskoy's shooting accuracy

Items:
- fixed those random items which were bugged and causing issues
- fixed basic hussar armor LOD colors
- dropped, unlit grenades can now be picked up again
- lowered price of blunderbuss
- increased price of grenades
- changed price of Muscotive National Cavalry armors
- lowered price of Deli shields
- fixed a bug causing round not ending if someone was killed while holding a lit grenade
- fixed a glitch with hiding grenade while throwing it
- nerfed free Reiter pistols
- fixed parring daggers' text saying they can't be used to block
- adjusted some weapon speeds
- broken long pikes can no longer be used while on horse
- fixed wrong scabbard for combined sword-pistol
- fixed granade launcher bugs
 
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