Sohei said:Are the companion likes and dislikes the same as previous versions? Is this part of the wikia still accurate? http://pop3.wikia.com/wiki/Companions
MitchyMatt said:Sohei said:Are the companion likes and dislikes the same as previous versions? Is this part of the wikia still accurate? http://pop3.wikia.com/wiki/Companions
Companions haven't been touched other than some of their appearances, it should be accurate to use the wiki.
Maybe you didn't install ir properly.Darkosz said:Hi guys!
Is there anyone who knows why is the mod doesn't work for me? If I start the game the screen and the pictures are from the mod, but when i start my character it's take me to the native nations like vaegirs and rhodoks, and the map has these factions too. I can't understand why.
Darkosz said:Hi guys!
Is there anyone who knows why is the mod doesn't work for me? If I start the game the screen and the pictures are from the mod, but when i start my character it's take me to the native nations like vaegirs and rhodoks, and the map has these factions too. I can't understand why.
MitchyMatt said:Darkosz said:Hi guys!
Is there anyone who knows why is the mod doesn't work for me? If I start the game the screen and the pictures are from the mod, but when i start my character it's take me to the native nations like vaegirs and rhodoks, and the map has these factions too. I can't understand why.
You need to set your language to English on the startup menu.
If dev can do that,I believe people in other languages will be great appreciate to the teamsnouz said:MitchyMatt said:Darkosz said:Hi guys!
Is there anyone who knows why is the mod doesn't work for me? If I start the game the screen and the pictures are from the mod, but when i start my character it's take me to the native nations like vaegirs and rhodoks, and the map has these factions too. I can't understand why.
You need to set your language to English on the startup menu.
Wouldn't it be cool to include various translations natively? I know several complete translations exist, I used to work on Floris French translation.
BTW something I'm on the fence about: should I keep the cool effect on text that exists on the main menu and character screen, given that some people translate their game, resulting in visual oddity?
Translation of M&B mods, even with proper tools, is very time-consuming and mind breaking as hell, especialy considering how much lines of custom text in PoP... Its not like most of the mods where you can translate around 2k lines using Diplomacy or Native translation as basis.If dev can do that,I believe people in other languages will be great appreciate to the team
And I believe pendorian from other languages will glad to help.
And.. that is just the straightforward text. That does not count the procedurally generated sentences.. which would be impossible without fully re-coding it or ripping it out.T.L.S. said:Translation of M&B mods, even with proper tools, is very time-consuming and mind breaking as hell, especialy considering how much lines of custom text in PoP... Its not like most of the mods where you can translate around 2k lines using Diplomacy or Native translation as basis.If dev can do that,I believe people in other languages will be great appreciate to the team
And I believe pendorian from other languages will glad to help.
zaldir said:Alright, nice.
What issues did you have last time, by the way? (I'm a moderator there, so might be able to help)
Sohei said:I have noticed that you appear to be using a graphics filter of some kind. On my system the game looks considerably worse than it did before. Specifically colors are oversaturated and objects with fine details sparkle. Grass for example sparkles as the camera moves. Is there some setting I can change to correct this or should I just replace the postfx file with the one from native?
My system: i7 4790k, GTX 980, 16GB RAM, SSD, Windows 7.
I experienced a similar issue when playing Suvarnabhumi Mahayuth but not in most other mods.