Auldman said:GABRILDURO said:Bearskull21, YOU ARE DOING A GREAT JOB, MATE.
HOPE YOU ARE TAKING A NOTE OF ALL INTERESTING THINGS YOU ALL SAY, FOR ME TO SEE WHAT CAN BE MADE IN 1776 (and apply it in 1755, sometimes). I ASK TOM (auldman) AND YOU TO PUT DOWN A TROOP TREE AND GENERAL IDEAS ON HOW TO TRANSFORM BRYT IN 1776.
Well my general inclination would be that every faction tree start with the commonest of troops i.e. untrained partisans to semi-trained militia and then progress to regulars. I think where Bear and I will have to touch base the most is in which units/regiments of regulars should be at the lowest end of the spectrum and the more elite units at the top. Cavalry should be the highest. Just being priviledged to get a horse should mean one has advanced up the tree and officers should be at the very highest (and they should not change to "standard bearers" at any time during the game).
I agree with this. In order to maintain what we have come up with historically and by popular interest it may be advantageous for us to add choice into the mix. "Partisan Recruit" "Militia Recruit" and "Continental Recruit" each with a splitting troop tree at a certain level. Partisan recruit could then go to Partisan, then split into Veteran Partisan, or Mounted Partisan, and progress from there. The militia line is where you will find the "minutemen," and possibly units like the Penn. Rifles. The Continental Line is the regular troop tree, recruit, corporal, or even the "Boston Grenadiers." Then we can split into "Dragoon" and "Sergeant" and progress from there. I think one of the best aspects this game can offer is the range of choice within it. I think we should use that.