Door walking

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EmjeR

Recruit
I was thinking if it's possible to make a kind of teleport within a scene.

i ment, most keeps and buildings have a roof wich is needed to reach from inside. so i tought out the following...
I wanna set passage on a closed door. when entering, a menu pops-up. on the menu there are some choices, for example, go to the roof/ go to the west door/ go to the second floor etc.
but when chozen an option  the scene shouldn't load again (somthing like comming back from the Esc menu). cuz in battle, it have to be possible to go to the roof!

and maybe the option that the character is away for some seconds and then show up on the roof or vine versa.

I know this would require much "module_game_menus" work. but i'm not that experied with modding of that files. I hope some one would help me with this.
(srry if this idea was discused before)
 
Yes Ive been thinking the quite same thing... Really annoying that your only limited to the stupid wall and behind the wall when thies huge towers are there lol, but yea ill have to look into the codic and give you fee back on that to see if maybe it could be done as far as i can see yes it could be but the doors wont be portals kinda like, hit Key O to open/close and if its your fief hit key L to lock it you know.. But the doors will have to be like/breakable some will have to be stronger in such,

Ill get back to you
 
maybe look at the tutorial doors!!

but what i ment, most castle keeps has no interior in the extrior scene. and most times they have doors wich are in the mesh.
so that would require a lot of scene props remake work.
 
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