(Aside from the heated debate about Rhodoks somehow being inspired by Lithuanians in some way).
Hahah that did get out of hand.
I know that the town names don't actually matter that much and don't have any effect on gameplay, but I would love it if there was a bit more correspondence between location of cities in Warband and Bannerlord and maybe some more connections between castle and village names, like Tirby which is pretty close Warband's Tihr.
I found that just by changing a few names, the map makes sense. Look:
In white, the Bannerlord names. In red, the Warband names. In black, the changes that I think should be made in Bannerlord. I even added Zendar back!
Although it would be a feature probably only I would use, I'd love to see (probably a mod:er) implement a system where towns change name depending on the owner. For example if the Empire manages to retake Praven(d) it changes back to Baravenos. Don't expect to see it and most people would probably find it annoying and disorienting, but a man can dream!
You're gonna like this; in the game files there are etymological notes on why the cities are names the way they are. For instance:
SARGOT - "Sargot, from Calradic Sargythea, "Right Whale bay""
PRAVEND - "From Calradic Parzeonerea: 'City of He Who Rules By Heaven's Will'"
DUNGLANYS - "The Rock of Glanys"
VARCHEG - "Varcheg, far-flung on peninsula. Probably Sturgian version of Nordic 'Varjag,' sworn companion"
There's many other examples, as well as telltales breadcrumbs of which towns were added and then changed, or a certain Sunor which was later discarded and probably Seonon took its place. Other times the files mention cities by their Warband name, like Jelkala.
Have you seen this?
Yes, I'm sure you could also find the same similarities with Middle Earth.