Biggiesized
Regular

Since tactics is designed to make battles easier (especially if you limit max battle size), will the corresponding renown for a given battle be INVERSELY related?
For example, a starting battle advantage of -10 might grant you 40 renown for winning. Pump a few points into tactics and run the same battle scenario. Would the game log now inform you that you are only eligible for 30 renown since the [dis]advantage has improved to say -8?
Or does tactics simply make it easier to win high renown battles?
Also, on a related note, I read the following post regarding battle advantage over on the GameSpot forums:
Is this true regarding battle advantage vis a vis enemy troop quality? If true, does anyone know how the game internally calculates troop quality and thus determine battle advantage? Are troop tiers linear or exponential in terms of the effect they have?
For example, a starting battle advantage of -10 might grant you 40 renown for winning. Pump a few points into tactics and run the same battle scenario. Would the game log now inform you that you are only eligible for 30 renown since the [dis]advantage has improved to say -8?
Or does tactics simply make it easier to win high renown battles?
Also, on a related note, I read the following post regarding battle advantage over on the GameSpot forums:
It's also related to the relative level of the troops involved. Fight 20 knights and you'll have a lower advantage than if you were fighting 20 looters. The number doesn't help you, it just shows you roughly how easy or hard the fight should be. You get more renown for lower advantage fights because they're harder.
Is this true regarding battle advantage vis a vis enemy troop quality? If true, does anyone know how the game internally calculates troop quality and thus determine battle advantage? Are troop tiers linear or exponential in terms of the effect they have?


