sturgia is considered the worst faction of the entire game they are not good at all compared to the warband nordics do you think they need a rework and make the nords strong again?
sturgia is considered the worst faction of the entire game they are not good at all compared to the warband nordics do you think they need a rework and make the nords strong again?
*Laughs in Battanian*They're supposed to be weak. Barbarians who are good fighters, but not much else.
Yeah they should just turn the Druzhinnik into an infantry unit. Sturgia only has skirmisher cavalry and having noble troops that are melee cavalry makes absolutely no sense. They just suicide into the enemy and die due to being lower in numbers. But having them be a very strong t6 infantry unit would make much more sense as that is the supposed strength of the faction and also where Sturgia is more numerous.
Sturgians are not Nords, no matter how much offended Nord fans from Warband want it to be. Druzhiniks are great heavy cavalry that are worthy predecessors of Vaegir knights. Punishing Strugia by removing it makes no sense.
Sturgia already have very strong infantry unit. Two in fact. They are called Veteran Warriors and Shock Troops. Removing cavalry from Sturgia and replacing it with more heavy infantry is absolutely ridiculous proposition. Sturgia been already heavy infantry focused enough needs it's heavy cavalry unit to support their shield wall. Sturgia definitely does not need another heavy infantry unit.
Make a mod, wait for Nordic invasion DLC or go play Asseray if you hate Sturgia so much.
But I think having a T6 infantry unit would be great, and the Sturgians should have it.
I do agree that a 2nd look at Sturgia's troop tree would help them. No tier 2 archers definitely hurts, for example.
I also think that generally a rebalance (tuning down. e.g. tuning down AI accuracy) of all archers would help the Sturgian a lot. Don't know about you guys, but for any faction's troop true, I usually avoid the 2 handed branch because of their poor late tier survive-ability (because of random arrows vs. glorious melee deaths with 5-1 kill-death). And Sturgians ostensibly have good 2 handed infantry.
I think it's not the Sturgians need a rework, but rather concessions and tweaks need to be made to the faction trait system to strengthen the pros/cons of each factions a bit more clearly and definitely.
Yea, something definitely needs to be done.
I've started a new 1.4.0 game and by day 140, they've already lost Omor, Tyal, Sibir and 6 castles to Vlandia and the Khuzait.
The Sturgia run is over before it even started.
I think a problem is the extreme aggressiveness of the AI. Holding new lands should be troublesome, but the AI just keeps taking castle after castle and town after town. Sieges should be far more costly in terms of manpower and time.
The game is designed with generations in mind (families, children, etc..), but the current breakneck speed at which war is conducted just doesn't allow it to be a meaningful mechanic.