Games like Rimworld and Stardew Valley can have depth programmed in mechanics and the like, but it is much easier to do so in that type of game. Working out the collisions in 3d alone is more code than the entirety of code needed to program those games working off sprites. Also, it is far more difficult to balance this type of game. Each piece of equipment has to function and balance properly in these battles in terms of length, strength, speed etc. all coming in to play, and then in the world in terms of value, availability, how much is produced. These other games really just need to worry about attack and defense, and when an item is made available to the player (often through story).
Rimworld and Stardew Valley have a lot of depth that is really just adding a couple lines of code to make this happen, and they are able to add it without it needing to balance with so many other mechanics. The entire world economy isn't being simulated, just your own pockets. So, while I agree that they feel like they have more depth than BL (Stardew Valley is one of my all time favorites btw), the amount of effort required to include that depth is much different. Also, it is not fair to compare an unfinished game to entirely completed games that aren't even in the same genre.
This statement is just completely and entirely false. You have said
@mexxico and
@Duh_TaleWorlds are the only ones who read the forum. Oh but wait
@Signalize just responded to a thread here about development priorities. So it is just mexxico, duh, Signalize. Oh but wait,
@MArdA TaleWorlds is making responses all over the patch notes and encouraging people to post in technical, and is also reviewing the suggestions forum and forwarding suggestions to QA. ok, so it is just mexxico, duh, signalize, and Marda right? But no. You have
@AVRC @azakhi in MP as well. Then in technical you have community support and QA people looking at every thread:
@elysebluemoon ,
@uçanbiblo , Marda, and even others posting there from time to time. If you hover over any of these tags, you will see most are actively reading the forum or have just looked at it. At least one is probably browsing player feedback at this very moment. And there are more than just this, these are only the ones I have seen with brief takes and not diving into many subforums, or other language forums. How many staff do you think TW should have just looking at the forums? What, does
@armagan need to come and talk to you himself before you are satisfied?