Y_D_A_7
Recruit
This may be unpopular but I think smithing skill should be removed entirely. It's not immersive at all that YOU should be the one that make the weapons and need to spend his own time and experience training in that particular field, between a war and another. Also as it is implemented is a very cheap and grindy mechanic which is difficult to balance with the whole game economy system and thus easy to exploit.
If you go to a blacksmith in a city you can ask if he can make you a weapon, and then you make it yourself. It just don't fit well as a concept and the implementation is utterly garbage. Reminds me of f2p mobile game
I think however that the game mechanic to be able to customize your personal equipment is a great idea because adds so much flavor to the game loop especially in late game.
However you shouldn't be able to make an economy out of it because then it should work as another workshop. My 2 cents
What do you think about smithing?
If you go to a blacksmith in a city you can ask if he can make you a weapon, and then you make it yourself. It just don't fit well as a concept and the implementation is utterly garbage. Reminds me of f2p mobile game
I think however that the game mechanic to be able to customize your personal equipment is a great idea because adds so much flavor to the game loop especially in late game.
However you shouldn't be able to make an economy out of it because then it should work as another workshop. My 2 cents
What do you think about smithing?