SAUS
Veteran

This is sort of in response to my other post here: http://forums.taleworlds.com/index.php/topic,311733.0.html
It seems that everyone makes someone else the doctor all the time. I think there are huge advantages to taking the party skills for yourself. The main one is the bonus you get for being the party leader with the skill. If you don't know how it works, it is simple:
At skill level 2, you get a +1 bonus to the party skill
At skill level 5, you get a +2 bonus to the party skill
At skill level 8, you get a +3 bonus to the party skill
At skill level 10, you get a +4 bonus to the party skill
This bonus applies even if you don't have the highest level of that skill within the party. So, for example, you can have Alayen with 6 engineer while you have 5, and the total will be 8 (+2 bonus from you on top of his 6). It also means you can have party skill at level 14 (basically) when you have 30 intelligence. This is absolutely amazing for skills like tactics and surgery.
On top of all that, you can avoid making your companions have all the party skills (this makes your party more robust if you happen to lose them - perhaps by being captured by an enemy lord) and, instead, you can focus on making them powerful fighting troops. It's pretty awesome to have 8 identical warriors that can become much more powerful than regular troops, wear whatever equipment you want them to, and never die.
It seems that everyone makes someone else the doctor all the time. I think there are huge advantages to taking the party skills for yourself. The main one is the bonus you get for being the party leader with the skill. If you don't know how it works, it is simple:
At skill level 2, you get a +1 bonus to the party skill
At skill level 5, you get a +2 bonus to the party skill
At skill level 8, you get a +3 bonus to the party skill
At skill level 10, you get a +4 bonus to the party skill
This bonus applies even if you don't have the highest level of that skill within the party. So, for example, you can have Alayen with 6 engineer while you have 5, and the total will be 8 (+2 bonus from you on top of his 6). It also means you can have party skill at level 14 (basically) when you have 30 intelligence. This is absolutely amazing for skills like tactics and surgery.
On top of all that, you can avoid making your companions have all the party skills (this makes your party more robust if you happen to lose them - perhaps by being captured by an enemy lord) and, instead, you can focus on making them powerful fighting troops. It's pretty awesome to have 8 identical warriors that can become much more powerful than regular troops, wear whatever equipment you want them to, and never die.






