Given how CPU-intensive the game is when there are a high number of agents around, we'd benefit greatly from FG to retain good performance in such cases. It'd also be nice to have DLAA since the game is fairly easy to run (in GPU-bound scenarios), so DLSS becomes unnecessary.
I hope that, rather than being completely abandoned, Bannerlord gets engine updates that will probably be implemented for future TW games anyway.
I hope that, rather than being completely abandoned, Bannerlord gets engine updates that will probably be implemented for future TW games anyway.
Last edited: