Talon68
Recruit

I don't know if this is plausable, but I think that possibly the jobs could be devided more, as you woudn't go to one guy for all your weapon needs, one guy for your armour needs and then one for horses and food.
There should be more guys in the loop. Break weapons dude and armour dude down into a Blacksmith (Swords and other bladed weapons, and armour), a Tanner (Leather armour and such), a Fletcher (all things ranged except throwing weapons), a Stablemaster (horses and horse feed and saddlery[A useful addition when regarding loot balance and how much you get, make people kit out their horses] and also saddlebags for carrying extra), and the list goes on.
And I think the inventory menu could be improved to make it easier to make this work, and have individual shops or stalls, like in Zendar, rather than have them just standing around in the middle of a dungeon.
There should be more guys in the loop. Break weapons dude and armour dude down into a Blacksmith (Swords and other bladed weapons, and armour), a Tanner (Leather armour and such), a Fletcher (all things ranged except throwing weapons), a Stablemaster (horses and horse feed and saddlery[A useful addition when regarding loot balance and how much you get, make people kit out their horses] and also saddlebags for carrying extra), and the list goes on.
And I think the inventory menu could be improved to make it easier to make this work, and have individual shops or stalls, like in Zendar, rather than have them just standing around in the middle of a dungeon.