OneBloodyHero
Recruit
Hellow folks.
I wanted to make a suggestion/idea for Napoleonic Wars. Distant sounds of battle/effects would add immersion and would kick ass. It kinda sucks when you play and see someone fire a musket from a distance and not hear the crack of the gunpowder, or worse, you see a cannon fire from the distance and not hear a thundering roar. Most games now a days have added this in, making them more immersive. For example in RO2, when a machinge gun or rifle fires far away from one's position, you can hear the clatter or the crack of gun fire.
I wanted to make a suggestion/idea for Napoleonic Wars. Distant sounds of battle/effects would add immersion and would kick ass. It kinda sucks when you play and see someone fire a musket from a distance and not hear the crack of the gunpowder, or worse, you see a cannon fire from the distance and not hear a thundering roar. Most games now a days have added this in, making them more immersive. For example in RO2, when a machinge gun or rifle fires far away from one's position, you can hear the clatter or the crack of gun fire.