Hello, this is a major problem in combat. There's no distance between two guys fighting each other, it may seem irrevelant but when there's no distance between a group of 500 vs 500, it becomes the root cause of battles ending so quick due to morale impact. It's impossible for infantry to land proper hits like that, it's just a major cluster**** of masses trying to go through each other, hence quickly one of the groups goes into disorganized state and AI starts to run blindlessly doing nothing to the opponent.
It renders formations useless
Playing infantry no fun since all you have to do is to get in behind of enemy group kill 10 people then hunt the rest of the group as they start running like they are on schrooms due to disorganized state.
All infantry lords tend to die asap
Siege defense is a joke, I think AI pathfinding fails due to disorganized state aswell. All I see in siege battles are some AIs running in a hurry from A to B, not reacting to me killing their comrades as if im not the invader.
What it should've been instead, first rank should fight while the guys behind try to poke with sticks or ranged and whenever a guy in front line dies, second rank should replace.
So when this will be fixed? Considering fighting is the core feature of the SP experience, it should've been made good instead of leaving it to modders initiative and considering it's been 9 months after EA access
I think this should already be fixed in native.
It renders formations useless
Playing infantry no fun since all you have to do is to get in behind of enemy group kill 10 people then hunt the rest of the group as they start running like they are on schrooms due to disorganized state.
All infantry lords tend to die asap
Siege defense is a joke, I think AI pathfinding fails due to disorganized state aswell. All I see in siege battles are some AIs running in a hurry from A to B, not reacting to me killing their comrades as if im not the invader.
What it should've been instead, first rank should fight while the guys behind try to poke with sticks or ranged and whenever a guy in front line dies, second rank should replace.
So when this will be fixed? Considering fighting is the core feature of the SP experience, it should've been made good instead of leaving it to modders initiative and considering it's been 9 months after EA access
after 9 years of development