The git gud argument. Love this one!If a naked two handed killed you in Warband, its a difference in skill and has nothing to do with any meta.
The git gud argument. Love this one!
You didn't even realize you just agreed with my post.
Naked two-handers hold newcomers from enjoying the game.
Buddy how many times you gotta be told, that was never the meta, and those same guys using that **** are now just killing you with a shield and sword anyways, so what's the point.
Also how tf does it prevent meta when the meta right now is literally 6 heavy cavalry or lose.
The skill ceiling can be endless if you are capeable of creating a decent matchmaking. You couldi make skirmish lvl 5+ aswell so people need to play other gamemodes first before they jump into mm. (similar to league)Does skill ceilings that are unlimited stop new players from enjoying the game? Should we just take away all the skill elements like there’s always gonna be a server wiper even in bannerlord
I like the class system. It's streamlined and prevents meta.
Naked two hander ballerina is the kind of meta that totally prevent newcomers from enjoying the game.
I like the class system. It's streamlined and prevents meta.
Naked two hander ballerina is the kind of meta that totally prevent newcomers from enjoying the game.
I like the class system. It's streamlined and prevents meta.
Naked two hander ballerina is the kind of meta that totally prevent newcomers from enjoying the game
I ****in love leewong reppin gk tdm on the forumsYou have no idea what you are talking about. The only reason to go naked is to show off or to "take it easy" on the other team.
I ****in love leewong reppin gk tdm on the forums
My point stands still.@FBohler Come on don't be shy, argue with us
Tbh i prefer the new class system aswell, but TW isnt capeable of fixing it. So might aswell remove it and give a similar system to mordhau/mercenaries.My point stands still.
Premade classes enable for viable balancing and prevents meta.
It's easier for newcomers to pick up as well.
Did you even read any of the replies? They demonstrate that the exact opposite of the case. The meta is if anything far stricter, with very few viable options, and no real way of adjusting the options. The game is also extremely unbalanced at the moment.My point stands still.
Premade classes enable for viable balancing and prevents meta.
It's easier for newcomers to pick up as well.